using System; using System.Collections; using System.Collections.Generic; using DefaultNamespace.ProcessMode; using Framework.Manager; using MotionFramework; using TMPro; using UnityEngine; using UnityEngine.UI; /// /// 物资领用出库脚本 /// public class MaterialIssueRequestManager : MonoBehaviour { public TMP_InputField wuliao; public TMP_InputField gongchang; public Button queryBt; public GameObject plane1; private void Start() { queryBt.onClick.AddListener(delegate { List list = new List(); list.Add(wuliao.text); list.Add(gongchang.text); if (MotionEngine.GetModule().HandleClick(list)) { plane1.SetActive(true); TutorialGuideManager.Instance.TriggerNextGuide(queryBt.name); } }); } }