using System;
using System.Collections;
using System.Collections.Generic;
using DefaultNamespace.ProcessMode;
using Framework.Manager;
using MotionFramework;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
///
/// 物资领用出库脚本
///
public class MaterialIssueRequestManager : MonoBehaviour
{
public TMP_InputField wuliao;
public TMP_InputField gongchang;
public Button queryBt;
public GameObject plane1;
private void Start()
{
queryBt.onClick.AddListener(delegate
{
List list = new List();
list.Add(wuliao.text);
list.Add(gongchang.text);
if (MotionEngine.GetModule().HandleClick(list))
{
plane1.SetActive(true);
TutorialGuideManager.Instance.TriggerNextGuide(queryBt.name);
}
});
}
}