using System.Collections; using System.Collections.Generic; using DefaultNamespace.ProcessMode; using Framework.Manager; using MotionFramework; using TMPro; using UnityEngine; using UnityEngine.UI; /// /// 管理库存收发货+物资领用出库 /// public class MaterialIssueRequestQueryParametersManager : MonoBehaviour { public TMP_InputField wuliaobianma; public TMP_InputField gongchang; public Button querybt; public GameObject plane1; void Start() { querybt.onClick.AddListener(delegate { List list = new List(); list.Add(wuliaobianma.text); list.Add(gongchang.text); if (MotionEngine.GetModule().HandleClick(list)) { plane1.SetActive(true); TutorialGuideManager.Instance.TriggerNextGuide(querybt.name); } }); } }