using DefaultNamespace;
using DefaultNamespace.ProcessMode;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using static InterfaceManager;
///
/// 库存物资查询报表
///
public class ERP_InventoryInquiryReport : MonoBehaviour
{
///
/// 查询按钮
///
[SerializeField] private Button Inquire;
///
/// 工厂代码输入框
///
[SerializeField] private InputField Factorycode;
///
/// 物资编码输入框
///
[SerializeField] private InputField itemcod;
///
/// 选项清单
///
[SerializeField] private Button Listofoptions;
///
/// 电子表格按钮
///
[SerializeField] private Button Spreadsheet;
///
/// 导出按钮
///
[SerializeField] private Button Export;
///
/// 导出保存
///
[SerializeField] private Button Exporttosave;
///
/// Excel表格下载按钮
///
[SerializeField] private Button Excel;
///
/// Excel表格上传按钮
///
[SerializeField] private Button UploadExcel;
///
/// 答题卡页面
///
[SerializeField] private GameObject Answersheets;
private void Awake()
{
Inquire = FindObjectByName