using DefaultNamespace; using DefaultNamespace.ProcessMode; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using static InterfaceManager; /// /// 库存物资查询报表 /// public class ERP_InventoryInquiryReport : MonoBehaviour { /// /// 查询按钮 /// [SerializeField] private Button Inquire; /// /// 工厂代码输入框 /// [SerializeField] private InputField Factorycode; /// /// 物资编码输入框 /// [SerializeField] private InputField itemcod; /// /// 选项清单 /// [SerializeField] private Button Listofoptions; /// /// 电子表格按钮 /// [SerializeField] private Button Spreadsheet; /// /// 导出按钮 /// [SerializeField] private Button Export; /// /// 导出保存 /// [SerializeField] private Button Exporttosave; /// /// Excel表格下载按钮 /// [SerializeField] private Button Excel; /// /// Excel表格上传按钮 /// [SerializeField] private Button UploadExcel; /// /// 答题卡页面 /// [SerializeField] private GameObject Answersheets; private void Awake() { Inquire = FindObjectByName