using System; using System.Collections; using System.Collections.Generic; using DefaultNamespace.ProcessMode; using Framework.Manager; using MotionFramework; using UnityEngine; using UnityEngine.UI; public class RetiredAssetOutbounds10KvComponent : MonoBehaviour { public Button closeBt; public Toggle[] Toggles; private void Start() { closeBt.onClick.AddListener(() => { List list = new List(); foreach (var item in Toggles) { list.Add(item.isOn.ToString()); } MotionEngine.GetModule().HandleClick(list); gameObject.SetActive(false); TutorialGuideManager.Instance.TriggerNextGuide(); // TutorialGuideManager.Instance.TriggerNextGuide(); // TutorialGuideManager.Instance.TriggerNextGuide(); }); } }