38 lines
950 B
C#
38 lines
950 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Framework.Manager;
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using UnityEngine;
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using UnityEngine.UI;
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public class ToggleArrowControl : MonoBehaviour
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{
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private Toggle toggle;
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private GameObject arrowright;
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private GameObject arrowdwon;
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void Start()
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{
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toggle = GetComponent<Toggle>();
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arrowright = transform.GetChild(2).gameObject;
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arrowdwon = transform.GetChild(3).gameObject;
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toggle.onValueChanged.AddListener((s) =>
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{
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if (toggle.isOn)
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{
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arrowright.SetActive(false);
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arrowdwon.SetActive(true);
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TutorialGuideManager.Instance.TriggerNextGuide(toggle.name);
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}
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else
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{
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arrowdwon.SetActive(false);
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arrowright.SetActive(true);
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}
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});
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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