17 lines
384 B
C#
17 lines
384 B
C#
using UnityEngine;
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using UnityEngine.Rendering.Universal;
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using UnityEngine.UI;
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public class OverlayToRenderTexture : MonoBehaviour
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{
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public RenderTexture targetRenderTexture;
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private void Start()
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{
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// 获取相机组件
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Camera camera = GetComponent<Camera>();
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// 设置渲染目标为RenderTexture
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camera.targetTexture = targetRenderTexture;
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}
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} |