29 lines
710 B
C#
29 lines
710 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Framework.Manager;
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using UnityEngine;
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using UnityEngine.UI;
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public class ListManager : MonoBehaviour
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{
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public Button listBt;
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public GameObject qingdan;
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public Button btn_close_供应商不良行为清单;
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private void Start()
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{
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listBt.onClick.AddListener(OnListButtonClicked);
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btn_close_供应商不良行为清单.onClick.AddListener(OnCloseButtonClicked);
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}
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private void OnCloseButtonClicked()
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{
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qingdan.SetActive(false);
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}
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private void OnListButtonClicked()
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{
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qingdan.SetActive(true);
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TutorialGuideManager.Instance.TriggerNextGuide(listBt.name);
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}
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} |