Tz2/Assets/Scripts/MaterialInspectionBaoFeiMan...

36 lines
895 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using DefaultNamespace.ProcessMode;
using Framework.Manager;
using MotionFramework;
using UnityEngine;
using UnityEngine.UI;
public class MaterialInspectionBaoFeiManager : MonoBehaviour
{
public Toggle[] Toggles;
public Button closeBt;
private void Start()
{
closeBt.onClick.AddListener(delegate
{
List<string> list = new List<string>();
list.Add(Toggles[0].isOn.ToString());
list.Add(Toggles[1].isOn.ToString());
list.Add(Toggles[2].isOn.ToString());
list.Add(Toggles[3].isOn.ToString());
if (MotionEngine.GetModule<ProcessManager>().HandleClick(list))
{
TutorialGuideManager.Instance.HideGuide();
this.gameObject.SetActive(false);
}
});
}
}