30 lines
819 B
C#
30 lines
819 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using Framework.Manager;
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using MotionFramework;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class OfflineCountManager : MonoBehaviour
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{
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public TMP_InputField Input;
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public Button button;
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public GameObject game;
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public GameObject game10kv;
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private void Start()
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{
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button.onClick.AddListener(delegate
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{
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int count = game.transform.childCount;
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game.transform.GetChild(count - int.Parse(Input.text)).gameObject.SetActive(false);
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game10kv.SetActive(true);
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MotionEngine.GetModule<ProcessManager>().HandleClick(Input.text);
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TutorialGuideManager.Instance.HideGuide();
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});
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}
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} |