42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using Framework.Manager;
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using MotionFramework;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// 物资调拨出库
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/// </summary>
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public class TransferMaterialsOutWarehouseComponent : MonoBehaviour
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{
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public Button queryBt;
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public Button shengchengzhuanchudan;
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public InputField cangkuhao;
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public Toggle baohanzidonghuarenwu;
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public GameObject plane1;
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public void Start()
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{
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queryBt.onClick.AddListener(delegate
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{
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if (MotionEngine.GetModule<ProcessManager>().HandleClick(new List<string>()
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{
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cangkuhao.text,
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baohanzidonghuarenwu.isOn.ToString()
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}))
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{
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plane1.SetActive(true);
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TutorialGuideManager.Instance.TriggerNextGuide(queryBt.name);
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}
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});
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shengchengzhuanchudan.onClick.AddListener(delegate
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{
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if (MotionEngine.GetModule<ProcessManager>().HandleClick("生成转储单"))
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TutorialGuideManager.Instance.TriggerNextGuide(shengchengzhuanchudan.name);
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});
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}
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} |