Tz2/Assets/Zion/Scripts/单据/ApplicationsurplusMaterials.cs

90 lines
2.9 KiB
C#

using DefaultNamespace;
using MotionFramework;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
/// <summary>
/// 结余物资退库申请单
/// </summary>
public class ApplicationsurplusMaterials : MonoBehaviour
{
/// <summary>
/// 物料编码
/// </summary>
[Header("物料编码")]
public TextMeshProUGUI MaterialsCode;
/// <summary>
/// 物料描述
/// </summary>
[Header("物料描述")]
public TextMeshProUGUI MaterialsName;
/// <summary>
/// 退回数量
/// </summary>
[Header("退回数量")]
public TMP_InputField ReturnNumber;
/// <summary>
/// 鉴定情况
/// </summary>
[Header("鉴定情况")]
public TextMeshProUGUI Identification;
/// <summary>
/// 计量单位
/// </summary>
[Header("计量单位")]
public TextMeshProUGUI Unit;
/// <summary>
/// 领用数量
/// </summary>
[Header("领用数量")]
public TextMeshProUGUI Getnumber;
/// <summary>
/// 退回数量
/// </summary>
[Header("退回数量")]
public TMP_InputField returnnumber;
/// <summary>
/// 制单人
/// </summary>
[Header("制单人")]
public TMP_InputField MakeSingle;
/// <summary>
/// 退料部门审核人
/// </summary>
[Header("退料部门审核人")]
public TMP_InputField ReturnSingle;
void Start()
{
Init();
}
// Update is called once per frame
void Update()
{
returnnumber.text = GameManager.Instance.marteialnumber.ToString();
MaterialsCode.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("物料编码");
MaterialsName.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("物料描述");
Getnumber.text = (GameManager.Instance.marteialnumber * 2).ToString();
Unit.text = GameManager.Instance.unit;
}
public void Init()
{
CombinedClass combined = GameManager.Instance.combinedClass;
//MaterialsCode.text=combined.materialCode;
//MaterialsName.text=combined.materialName;
//Getnumber.text=combined.NeedNumber;
//Unit.text=combined.materialUnit;
//Identification.text=combined.identification;
//returnnumber.text=combined.incomeQuantity;
//MaterialsName.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("收入数量");
//MaterialsCode.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("物料编码");
//MaterialsName.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("物料描述");
//returnnumber.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("收入数量");
//Batch.text = MotionEngine.GetModule<GlobalDataStorage>().GetTaskBookValueByMapping("批次");
}
}