Tz2/Assets/Zion/Scripts/单据/ArrivalInspectionReport.cs

55 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using static InterfaceManager;
/// <summary>
/// 到货验收单
/// </summary>
public class ArrivalInspectionReport : MonoBehaviour
{
/// <summary>
/// 物料描述
/// </summary>
public Text materialDescription;
/// <summary>
/// 单位
/// </summary>
public Text unit;
/// <summary>
/// 合同数量
/// </summary>
public Text contractQuantity;
/// <summary>
/// 发货数量
/// </summary>
public Text deliveryQuantity;
/// <summary>
/// 预计发货期
/// </summary>
public Text deliveryDate;
/// <summary>
/// 预计到货期
/// </summary>
public Text arrivalDate;
// Start is called before the first frame update
void Start()
{
Init();
}
private void Init()
{
CombinedClass combinedClass = GameManager.Instance.combinedClass;
if (combinedClass != null)
{
materialDescription.text = combinedClass.materialName;
unit.text = combinedClass.materialUnit;
}
}
}