39 lines
976 B
C#
39 lines
976 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using Framework.Manager;
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using MotionFramework;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// /// 箱式开闭所借用物资出库 领料单
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/// </summary>
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public class BorrowingMaterialOutboundRequisitionComponent : MonoBehaviour
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{
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public UI_StampConfirmation u1;
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public UI_StampConfirmation u2;
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public UI_StampConfirmation u3;
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public Button closeBtn;
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private void Start()
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{
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closeBtn.onClick.AddListener(() =>
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{
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List<string> list = new List<string>();
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list.Add(u1.IsClick.ToString());
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list.Add(u2.IsClick.ToString());
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list.Add(u3.IsClick.ToString());
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if (MotionEngine.GetModule<ProcessManager>().HandleClick(list))
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{
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TutorialGuideManager.Instance.TriggerNextGuide();
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}
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});
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}
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}
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