Tz2/Assets/Zion/Scripts/ERP/库存物资报废流程/InventoryMaterialScrappingP...

34 lines
830 B
C#

using System.Collections;
using System.Collections.Generic;
using DefaultNamespace.ProcessMode;
using Framework.Manager;
using MotionFramework;
using UnityEngine;
using UnityEngine.UI;
public class InventoryMaterialScrappingProcessModel : MonoBehaviour
{
public Button bt;
public Toggle toggle1;
public Toggle toggle2;
// Start is called before the first frame update
void Start()
{
bt.onClick.AddListener(delegate
{
List<string> list = new List<string>();
list.Add(toggle1.isOn.ToString());
list.Add(toggle2.isOn.ToString());
if (MotionEngine.GetModule<ProcessManager>().HandleClick(list))
{
TutorialGuideManager.Instance.TriggerNextGuide();
}
});
}
}