58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using Framework.Manager;
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using MotionFramework;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// 物资领用出库+SAP上下架功能
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/// </summary>
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public class MaterialIssueWithSapShelfHandlerManager : MonoBehaviour
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{
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public InputField cangkuhao;
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public Button querybt;
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public GameObject plane1;
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public Toggle isSelect;
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public InputField number;
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public Button generateTransferBt;
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public ZCalendarDemo zCalendarDemo;
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private void Start()
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{
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querybt.onClick.AddListener(delegate
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{
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List<string> list = new List<string>();
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list.Add(cangkuhao.text);
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if (MotionEngine.GetModule<ProcessManager>().HandleClick(list))
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{
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TutorialGuideManager.Instance.TriggerNextGuide();
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plane1.SetActive(true);
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}
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});
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generateTransferBt.onClick.AddListener(delegate
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{
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List<string> list = new List<string>();
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// list.Add(isSelect.isOn.ToString());
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list.Add(number.text);
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if (MotionEngine.GetModule<ProcessManager>().HandleClick(list))
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{
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TutorialGuideManager.Instance.TriggerNextGuide();
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}
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});
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}
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}
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