Tz2/Assets/Zion/Scripts/ERP/物资领用出库/MaterialRequisitionOutbound...

31 lines
744 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using DefaultNamespace.ProcessMode;
using MotionFramework;
using UnityEngine;
using UnityEngine.UI;
public class MaterialRequisitionOutboundMaterialRequisitionPerson : MonoBehaviour
{
public UI_StampConfirmation s1;
public UI_StampConfirmation s2;
public UI_StampConfirmation s3;
public Button btclose;
private void Start()
{
btclose.onClick.AddListener(delegate
{
List<string> list = new List<string>();
list.Add(s1.IsClick.ToString());
list.Add(s2.IsClick.ToString());
list.Add(s3.IsClick.ToString());
MotionEngine.GetModule<ProcessManager>().HandleClick(list);
});
}
}