34 lines
864 B
C#
34 lines
864 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using Framework.Manager;
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using MotionFramework;
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using UnityEngine;
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using UnityEngine.UI;
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public class DecommissionedAssetOutboundService : MonoBehaviour
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{
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public Button btclose;
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public UI_StampConfirmation zhidanren;
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public UI_StampConfirmation shenheren;
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public UI_StampConfirmation gaizhang;
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private void Start()
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{
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btclose.onClick.AddListener(delegate
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{
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List<string> list = new List<string>();
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list.Add(zhidanren.IsClick.ToString());
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list.Add(shenheren.IsClick.ToString());
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list.Add(gaizhang.IsClick.ToString());
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MotionEngine.GetModule<ProcessManager>().HandleClick(list);
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TutorialGuideManager.Instance.NextGuideIn();
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});
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}
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}
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