40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Zion.Scripts.ERP.退出退役资产物资代保管出库作业
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{
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public class RetiredAssetOutboundDanJuManager : MonoBehaviour
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{
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public Button saveBt;
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private void Start()
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{
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saveBt.onClick.AddListener(delegate
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{
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List<UI_StampConfirmation> uI_StampConfirmations = UI_StampConfirmationManager.Instance.uI_StampConfirmations;
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List<string> stampNames = new List<string>();
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for (int i = uI_StampConfirmations.Count - 1; i >= 0; i--)
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{
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Debug.Log(uI_StampConfirmations[i].name);
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string IsChecked = uI_StampConfirmations[i].IsClick ? "true" : "false";
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stampNames.Add(IsChecked);
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}
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bool isMatch = MotionFramework.MotionEngine.GetModule<ProcessManager>().HandleClick(stampNames);
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if (isMatch) //查询
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{
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Debug.Log("单据验收完毕");
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}
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else
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{
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Debug.Log("未查询到入库单,请检查输入是否正确");
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}
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});
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}
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}
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} |