50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using Framework.Manager;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class RetiredAssetOutboundSAPManager : MonoBehaviour
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{
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public InputField cangku;
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public InputField pici;
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public Toggle shangjia;
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public Button chaxun;
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public Button shengchengzhuanchudan;
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public GameObject plane1;
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public Button b1;
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private void Start()
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{
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b1.onClick.AddListener(delegate
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{
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TutorialGuideManager.Instance.TriggerNextGuide();
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});
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chaxun.onClick.AddListener(delegate
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{
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List<string> stampNames = new List<string>();
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stampNames.Add(cangku.text);
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stampNames.Add(pici.text);
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stampNames.Add(shangjia.isOn.ToString());
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bool isMatch = MotionFramework.MotionEngine.GetModule<ProcessManager>().HandleClick(stampNames);
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plane1.SetActive(true);
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Debug.Log("查询结果:" + isMatch);
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TutorialGuideManager.Instance.TriggerNextGuide();
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});
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shengchengzhuanchudan.onClick.AddListener(delegate
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{
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MotionFramework.MotionEngine.GetModule<ProcessManager>().HandleClick("生成转储单");
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TutorialGuideManager.Instance.TriggerNextGuide();
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});
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}
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} |