26 lines
486 B
C#
26 lines
486 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Data
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{
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[System.Serializable]
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public class Item
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{
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//public string itemID;
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//public string itemName;
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//public string itemPrice;
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public List<ItemData> itemData;
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}
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[System.Serializable]
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public class ItemData
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{
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public string item;
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}
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public class ItemManager : ScriptableObject
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{
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public Item[] dataArray;
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}
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}
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