28 lines
657 B
C#
28 lines
657 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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/// <summary>
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/// 安全帽门
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/// </summary>
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public class SafetyHelmetDoor : MonoBehaviour
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{
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public bool isOpen;
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public Animator animator;
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// Start is called before the first frame update
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void Start()
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{
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animator = GetComponent<Animator>();
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}
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private void OnMouseDown()
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{
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if (EventSystem.current.IsPointerOverGameObject())//鼠标在UI上
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return;
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isOpen = !isOpen;
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//获取Animator组件 改变动画状态IsOpen
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animator.SetBool("IsOpen", isOpen);
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}
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}
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