31 lines
940 B
C#
31 lines
940 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using MotionFramework;
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// 报废技术鉴定报告
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/// </summary>
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public class ScrapTechnologyAppraisalReport : MonoBehaviour
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{
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public Button btclck;
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public UI_StampConfirmation ui_StampConfirmation1;
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public UI_StampConfirmation ui_StampConfirmation2;
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public UI_StampConfirmation ui_StampConfirmation3;
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private void Start()
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{
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btclck.onClick.AddListener(() =>
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{
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List<string> list = new List<string>();
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list.Add(ui_StampConfirmation1.IsClick.ToString());
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list.Add(ui_StampConfirmation2.IsClick.ToString());
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list.Add(ui_StampConfirmation3.IsClick.ToString());
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if (MotionEngine.GetModule<ProcessManager>().HandleClick(list))
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gameObject.SetActive(false);
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});
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}
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} |