Tz2/Assets/Zion/Scripts/SubOpen.cs

23 lines
466 B
C#

using DefaultNamespace;
using MotionFramework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SubOpen : MonoBehaviour
{
public List<GameObject> SUB;
private void Awake()
{
for (int i = 0; i < SUB.Count; i++)
{
if (MotionEngine.GetModule<GlobalDataStorage>().ExamName.Contains(SUB[i].name))
{
SUB[i].SetActive(true);
}
}
}
}