42 lines
949 B
C#
42 lines
949 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Framework.Manager;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class TutorialGuideComponent : MonoBehaviour
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{
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public static TutorialGuideComponent Instance;
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public void Awake()
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{
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Instance = this;
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}
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public void NextGuide()
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{
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TutorialGuideManager.Instance.TriggerNextGuide();
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}
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public void NextGuide(string targetObjectName)
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{
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TutorialGuideManager.Instance.TriggerNextGuide(targetObjectName);
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}
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public void Quit()
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{
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Application.Quit();
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//SceneManager.LoadScene("GameMain");
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}
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public void ShowGUIde()
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{
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TutorialGuideManager.Instance.ShowMaskdon_tNext();
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}
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public void HideGuide()
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{
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TutorialGuideManager.Instance.HideGuide();
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}
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public void TriggerPrevGuide()
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{
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TutorialGuideManager.Instance.TriggerPrevGuide();
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}
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} |