This commit is contained in:
commit
2991508c36
|
|
@ -8,6 +8,10 @@ using UnityEngine;
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class OfficeManager : SingletonMono<OfficeManager>
|
public class OfficeManager : SingletonMono<OfficeManager>
|
||||||
{
|
{
|
||||||
|
public GameObject currentTool;
|
||||||
|
public Transform spawnToolPos;
|
||||||
|
public Transform tMDTips;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ÊÖ»ú
|
/// ÊÖ»ú
|
||||||
|
|
@ -21,11 +25,17 @@ public class OfficeManager : SingletonMono<OfficeManager>
|
||||||
//GameManager.EventMgr.AddEventListener(Enum_EventType.OfficeTimeLineOver, OfficeTimeLineOver);
|
//GameManager.EventMgr.AddEventListener(Enum_EventType.OfficeTimeLineOver, OfficeTimeLineOver);
|
||||||
//GameManager.EventMgr.AddEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
|
//GameManager.EventMgr.AddEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
|
||||||
GameManager.EventMgr.AddEventListener(Enum_EventType.InitializationUI, InitializationUI);
|
GameManager.EventMgr.AddEventListener(Enum_EventType.InitializationUI, InitializationUI);
|
||||||
|
|
||||||
|
GameManager.RunModelMgr.SceneType = E_SceneType.Site;
|
||||||
|
|
||||||
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
||||||
{
|
{
|
||||||
GameManager.EventMgr.AddEventListener<int>(Enum_EventType.SwitchSubProcess, SwitchSubProcess);
|
GameManager.EventMgr.AddEventListener<int>(Enum_EventType.SwitchSubProcess, SwitchSubProcess);
|
||||||
}
|
}
|
||||||
|
|
||||||
InitializationUI();
|
InitializationUI();
|
||||||
|
|
||||||
|
GameManager.EventMgr.AddEventListener<GameObject>(Enum_EventType.TakeOutAndRetrievingTheTools, SetSpawnToolInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SwitchFirstPersonControllerMove(bool isMove)
|
public void SwitchFirstPersonControllerMove(bool isMove)
|
||||||
|
|
@ -97,6 +107,8 @@ public class OfficeManager : SingletonMono<OfficeManager>
|
||||||
{
|
{
|
||||||
//GameManager.EventMgr.RemoveEventListener(Enum_EventType.OfficeTimeLineOver, OfficeTimeLineOver);
|
//GameManager.EventMgr.RemoveEventListener(Enum_EventType.OfficeTimeLineOver, OfficeTimeLineOver);
|
||||||
GameManager.EventMgr.RemoveEventListener(Enum_EventType.InitializationUI, InitializationUI);
|
GameManager.EventMgr.RemoveEventListener(Enum_EventType.InitializationUI, InitializationUI);
|
||||||
|
|
||||||
|
GameManager.EventMgr.RemoveEventListener<GameObject>(Enum_EventType.TakeOutAndRetrievingTheTools, SetSpawnToolInfo);
|
||||||
//GameManager.EventMgr.RemoveEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
|
//GameManager.EventMgr.RemoveEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
|
||||||
if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>())
|
if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>())
|
||||||
{
|
{
|
||||||
|
|
@ -106,4 +118,56 @@ public class OfficeManager : SingletonMono<OfficeManager>
|
||||||
//GameManager.EventMgr.RemoveEventListener<int>(Enum_EventType.SwitchSubProcess, SwitchSubProcess);
|
//GameManager.EventMgr.RemoveEventListener<int>(Enum_EventType.SwitchSubProcess, SwitchSubProcess);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//ÒÆÖ²ÓÚLiveSceneManager
|
||||||
|
public void SetSpawnToolInfo(GameObject tool)
|
||||||
|
{
|
||||||
|
if (tool == null)
|
||||||
|
return;
|
||||||
|
currentTool = tool;
|
||||||
|
currentTool.transform.parent = Camera.main.transform;
|
||||||
|
currentTool.transform.localPosition = spawnToolPos.localPosition;
|
||||||
|
currentTool.transform.localEulerAngles = spawnToolPos.localEulerAngles;
|
||||||
|
if (currentTool.GetComponent<Tool_Base>())
|
||||||
|
{
|
||||||
|
currentTool.GetComponent<Tool_Base>().SetHeadPosAndEulerang(currentTool.transform.localPosition, currentTool.transform.localEulerAngles);
|
||||||
|
currentTool.GetComponent<Tool_Base>().AddStartAction(() =>
|
||||||
|
{
|
||||||
|
tMDTips.gameObject.SetActive(false);
|
||||||
|
});
|
||||||
|
currentTool.GetComponent<Tool_Base>().AddEndAction(() =>
|
||||||
|
{
|
||||||
|
tMDTips.gameObject.SetActive(true);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (currentTool.GetComponent<Device_Base>())
|
||||||
|
{
|
||||||
|
currentTool.GetComponent<Device_Base>().SetHeadPosAndEulerang(currentTool.transform.localPosition, currentTool.transform.localEulerAngles);
|
||||||
|
}
|
||||||
|
tMDTips.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCheckSubProcess(bool ifdestroy = true)
|
||||||
|
{
|
||||||
|
if (currentTool != null)
|
||||||
|
{
|
||||||
|
if (tMDTips != null)
|
||||||
|
tMDTips.gameObject.SetActive(false);
|
||||||
|
if (ifdestroy)
|
||||||
|
DestroyImmediate(currentTool);
|
||||||
|
currentTool = null;
|
||||||
|
GameManager.EventMgr.EventTrigger<GameObject>(Enum_EventType.TakeOutAndRetrievingTheTools, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Escape))
|
||||||
|
{
|
||||||
|
if (currentTool != null)
|
||||||
|
{
|
||||||
|
Debug.Log("Escape");
|
||||||
|
OnCheckSubProcess();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -79,28 +79,28 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
break;
|
break;
|
||||||
case "iconBtn":
|
case "iconBtn":
|
||||||
bool isWorkCard = currentItem.toolName.Equals("工作证") ? false : true;
|
//bool isWorkCard = currentItem.toolName.Equals("工作证") ? false : true;
|
||||||
if (currentItem.toolName.Equals("工作证") && !LiveSceneManager.Instance.npcCustomController.isClose)
|
//if (currentItem.toolName.Equals("工作证") && !LiveSceneManager.Instance.npcCustomController.isClose)
|
||||||
{
|
|
||||||
|
|
||||||
if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>() != null)
|
|
||||||
GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>().Init("提示:请移动到交互对象附近");
|
|
||||||
if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>() == null)
|
|
||||||
{
|
|
||||||
GameManager.UIMgr.ShowPanel<UI_MiddleTipPanel>(E_UI_Layer.System, (p) =>
|
|
||||||
{
|
|
||||||
p.Init($"提示:请移动到交互对象附近");
|
|
||||||
});
|
|
||||||
}
|
|
||||||
//GameManager.UIMgr.ShowPanel<UI_MiddleTipPanel>(E_UI_Layer.System, (p) =>
|
|
||||||
//{
|
//{
|
||||||
|
|
||||||
|
// if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>() != null)
|
||||||
|
// GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>().Init("提示:请移动到交互对象附近");
|
||||||
|
// if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>() == null)
|
||||||
|
// {
|
||||||
|
// GameManager.UIMgr.ShowPanel<UI_MiddleTipPanel>(E_UI_Layer.System, (p) =>
|
||||||
|
// {
|
||||||
// p.Init($"提示:请移动到交互对象附近");
|
// p.Init($"提示:请移动到交互对象附近");
|
||||||
//});
|
// });
|
||||||
GameManager.EventMgr?.EventTrigger<bool>(Enum_EventType.PlayerCanMove, true);
|
// }
|
||||||
return;
|
// //GameManager.UIMgr.ShowPanel<UI_MiddleTipPanel>(E_UI_Layer.System, (p) =>
|
||||||
}
|
// //{
|
||||||
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(currentItem.toolName, isWorkCard) == 0)
|
// // p.Init($"提示:请移动到交互对象附近");
|
||||||
{
|
// //});
|
||||||
|
// GameManager.EventMgr?.EventTrigger<bool>(Enum_EventType.PlayerCanMove, true);
|
||||||
|
// return;
|
||||||
|
//}
|
||||||
|
//if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(currentItem.toolName, isWorkCard) == 0)
|
||||||
|
//{
|
||||||
GameManager.UIMgr.HidePanel<UI_ToolAndMaterialPanel>();
|
GameManager.UIMgr.HidePanel<UI_ToolAndMaterialPanel>();
|
||||||
GameObject currentTool = Instantiate(currentItem.objPrefab);
|
GameObject currentTool = Instantiate(currentItem.objPrefab);
|
||||||
currentTool.GetComponent<BaseToolOrDevice>().enabled = false;
|
currentTool.GetComponent<BaseToolOrDevice>().enabled = false;
|
||||||
|
|
@ -109,7 +109,7 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
||||||
GameManager.EventMgr.EventTrigger<GameObject>(Enum_EventType.TakeOutAndRetrievingTheTools, currentTool);
|
GameManager.EventMgr.EventTrigger<GameObject>(Enum_EventType.TakeOutAndRetrievingTheTools, currentTool);
|
||||||
if (currentTool.name != "电能表校验仪器")
|
if (currentTool.name != "电能表校验仪器")
|
||||||
GameManager.UIMgr.imageTips.HideTips();
|
GameManager.UIMgr.imageTips.HideTips();
|
||||||
}
|
//}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -314,10 +314,10 @@ public class UI_MenuBar : BasePanel
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "ToolKitBtn":
|
case "ToolKitBtn":
|
||||||
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(toolKitName, true) == 0)
|
//if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(toolKitName, true) == 0)
|
||||||
{
|
//{
|
||||||
GameManager.UIMgr.ShowPanel<UI_ToolAndMaterialPanel>(E_UI_Layer.Mid);
|
GameManager.UIMgr.ShowPanel<UI_ToolAndMaterialPanel>(E_UI_Layer.Mid);
|
||||||
}
|
//}
|
||||||
break;
|
break;
|
||||||
case "NotifyBtn":
|
case "NotifyBtn":
|
||||||
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(notifyName, false) == 0)
|
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(notifyName, false) == 0)
|
||||||
|
|
|
||||||
|
|
@ -16,8 +16,8 @@ public class UI_TaskListPanel : BasePanel
|
||||||
|
|
||||||
public void Init(int subProcessID)
|
public void Init(int subProcessID)
|
||||||
{
|
{
|
||||||
rePractice.SetActive(GameManager.RunModelMgr.ModeType == E_ModeType.Practice);
|
//rePractice.SetActive(GameManager.RunModelMgr.ModeType == E_ModeType.Practice);
|
||||||
reStudy.SetActive(GameManager.RunModelMgr.ModeType == E_ModeType.Study);
|
//reStudy.SetActive(GameManager.RunModelMgr.ModeType == E_ModeType.Study);
|
||||||
taskListScrollView.SetActive(GameManager.RunModelMgr.ModeType == E_ModeType.Study);
|
taskListScrollView.SetActive(GameManager.RunModelMgr.ModeType == E_ModeType.Study);
|
||||||
GetControl<Button>("BackBtn").gameObject.SetActive(GameManager.RunModelMgr.ModeType != E_ModeType.Exam);
|
GetControl<Button>("BackBtn").gameObject.SetActive(GameManager.RunModelMgr.ModeType != E_ModeType.Exam);
|
||||||
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@ public class UI_ToolAndMaterialPanel : BasePanel
|
||||||
CreatItem(E_ToolOrDeviceOrMaterials.Tool); //默认打开显示工器具
|
CreatItem(E_ToolOrDeviceOrMaterials.Tool); //默认打开显示工器具
|
||||||
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
||||||
{
|
{
|
||||||
GetControl<Button>("closeBtn").gameObject.SetActive(false);
|
//GetControl<Button>("closeBtn").gameObject.SetActive(false);
|
||||||
GameManager.EventMgr.AddEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
GameManager.EventMgr.AddEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
|
||||||
Debug.Log("注册高亮 UI_ToolAndMaterialPanel");
|
Debug.Log("注册高亮 UI_ToolAndMaterialPanel");
|
||||||
//手动高亮
|
//手动高亮
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<TB_System id="10002" systemName="酿酒高粱的形态特征及类型识别" loadName="酿酒高粱的形态特征及类型识别" titleName="酿酒高粱的形态特征及类型识别">
|
<TB_System id="10002" systemName="酿酒高粱的形态特征及类型识别" loadName="酿酒高粱的形态特征及类型识别" titleName="酿酒高粱的形态特征及类型识别">
|
||||||
|
|
||||||
<Subject id="2002" deviceTypeId="20002" schemeName="酿酒高粱的形态特征及类型识别" deviceMap="单相表" isFault="0" schemeDes="" ToolOrMaterilOrDevice="剥线钳,绝缘螺丝刀,验电笔,国网安全帽,工作服,编织手套,绝缘靴,工作证,盒装封印,绝缘胶带,三相四线费控智能电能表">
|
<Subject id="2002" deviceTypeId="20002" schemeName="酿酒高粱的形态特征及类型识别" deviceMap="单相表" isFault="0" schemeDes="" ToolOrMaterilOrDevice="剥线钳,绝缘螺丝刀">
|
||||||
<Process id="" processName="观察高粱特征" processDes="">
|
<Process id="" processName="观察高粱特征" processDes="">
|
||||||
<Step id="" subProcessName="从老师处拿取工具" isPrecondition="FALSE" precondition="" tipTitle="" tips="">
|
<Step id="" subProcessName="从老师处拿取工具" isPrecondition="FALSE" precondition="" tipTitle="" tips="">
|
||||||
<operation id="" subProcessStepName="填写拆装工作单" isPrecondition="" precondition="Office" triggerID="拆装工单按钮" tipTitle="请填写拆装工作单" score=""></operation>
|
<operation id="" subProcessStepName="填写拆装工作单" isPrecondition="" precondition="Office" triggerID="拆装工单按钮" tipTitle="请填写拆装工作单" score=""></operation>
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue