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|
||||||
m_Bits: 4294967295
|
m_Bits: 4294967295
|
||||||
effectGroup: 0
|
effectGroup: 1
|
||||||
effectGroupLayer:
|
effectGroupLayer:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Bits: 4294967295
|
m_Bits: 4294967295
|
||||||
|
|
@ -1802,7 +2439,7 @@ MonoBehaviour:
|
||||||
overlayTextureScale: 1
|
overlayTextureScale: 1
|
||||||
overlayVisibility: 0
|
overlayVisibility: 0
|
||||||
outline: 1
|
outline: 1
|
||||||
outlineColor: {r: 0, g: 0, b: 0, a: 1}
|
outlineColor: {r: 0.23492157, g: 1, b: 0, a: 1}
|
||||||
outlineColorStyle: 0
|
outlineColorStyle: 0
|
||||||
outlineGradient:
|
outlineGradient:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
|
@ -1834,7 +2471,7 @@ MonoBehaviour:
|
||||||
m_NumColorKeys: 2
|
m_NumColorKeys: 2
|
||||||
m_NumAlphaKeys: 2
|
m_NumAlphaKeys: 2
|
||||||
outlineGradientInLocalSpace: 0
|
outlineGradientInLocalSpace: 0
|
||||||
outlineWidth: 0.45
|
outlineWidth: 0.4
|
||||||
outlineBlurPasses: 2
|
outlineBlurPasses: 2
|
||||||
outlineQuality: 3
|
outlineQuality: 3
|
||||||
outlineEdgeMode: 0
|
outlineEdgeMode: 0
|
||||||
|
|
@ -1922,6 +2559,84 @@ MonoBehaviour:
|
||||||
hitFxFadeOutDuration: 0.25
|
hitFxFadeOutDuration: 0.25
|
||||||
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
|
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
hitFxRadius: 0.5
|
hitFxRadius: 0.5
|
||||||
|
--- !u!64 &1882503372
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1882503366}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 978963988987963875, guid: 0fc9aae39f3b8fd45959b9f2e382a854, type: 3}
|
||||||
|
--- !u!64 &1882503373
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1882503367}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 4004621660992953091, guid: 0fc9aae39f3b8fd45959b9f2e382a854, type: 3}
|
||||||
|
--- !u!64 &1882503374
|
||||||
|
MeshCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1882503368}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Convex: 0
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: -4459642466956643653, guid: 0fc9aae39f3b8fd45959b9f2e382a854, type: 3}
|
||||||
|
--- !u!114 &1882503375
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1882503366}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: c11d41cbc059c4d46a9e102cb8b90f6a, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!114 &1882503376
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1882503367}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: c11d41cbc059c4d46a9e102cb8b90f6a, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!114 &1882503377
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1882503368}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: c11d41cbc059c4d46a9e102cb8b90f6a, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &1902030981
|
--- !u!1 &1902030981
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
||||||
|
|
@ -87,6 +87,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
rextualPanel: {fileID: 4007482462058298327}
|
rextualPanel: {fileID: 4007482462058298327}
|
||||||
|
targetRawImage: {fileID: 6573143605191137909}
|
||||||
--- !u!1 &83478456576562280
|
--- !u!1 &83478456576562280
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -576,6 +577,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
rextualPanel: {fileID: 4007482462058298327}
|
rextualPanel: {fileID: 4007482462058298327}
|
||||||
|
targetRawImage: {fileID: 2396367554618596310}
|
||||||
--- !u!1 &7233212331157936706
|
--- !u!1 &7233212331157936706
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
@ -843,7 +845,6 @@ GameObject:
|
||||||
- component: {fileID: 1635298534101469036}
|
- component: {fileID: 1635298534101469036}
|
||||||
- component: {fileID: 4317526872028082977}
|
- component: {fileID: 4317526872028082977}
|
||||||
- component: {fileID: 53977748493667749}
|
- component: {fileID: 53977748493667749}
|
||||||
- component: {fileID: 1552560335981496535}
|
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: Image
|
m_Name: Image
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
|
@ -913,16 +914,3 @@ MonoBehaviour:
|
||||||
m_FillOrigin: 0
|
m_FillOrigin: 0
|
||||||
m_UseSpriteMesh: 0
|
m_UseSpriteMesh: 0
|
||||||
m_PixelsPerUnitMultiplier: 1
|
m_PixelsPerUnitMultiplier: 1
|
||||||
--- !u!114 &1552560335981496535
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7670305815933267634}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a5549af0ab4860f4982ec854145a825c, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
rextualPanel: {fileID: 0}
|
|
||||||
|
|
|
||||||
|
|
@ -43,6 +43,8 @@ public class CameraOrbit : MonoBehaviour
|
||||||
|
|
||||||
if (Enable && this.target != null && isMove)
|
if (Enable && this.target != null && isMove)
|
||||||
{
|
{
|
||||||
|
//FirstPersonController firstPersonController = GameObject.FindGameObjectWithTag("Player").GetComponent<FirstPersonController>();
|
||||||
|
//firstPersonController.playerCanMove = Input.GetMouseButton(1);
|
||||||
if (Input.GetMouseButton(1))
|
if (Input.GetMouseButton(1))
|
||||||
{
|
{
|
||||||
this.start = false;
|
this.start = false;
|
||||||
|
|
|
||||||
|
|
@ -37,4 +37,5 @@ public class UI_GraphicRextualPanel : BasePanel
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,27 +1,80 @@
|
||||||
|
using HighlightPlus;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class RawImageScript : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
|
public class RawImageScript : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerMoveHandler
|
||||||
{
|
{
|
||||||
//正常植株和病株对比面板
|
//正常植株和病株对比面板
|
||||||
public UI_GraphicRextualPanel rextualPanel;
|
public UI_GraphicRextualPanel rextualPanel;
|
||||||
|
public RawImage targetRawImage;
|
||||||
|
|
||||||
|
HighlightEffect _highlight = null;
|
||||||
|
|
||||||
public void OnPointerEnter(PointerEventData eventData)
|
public void OnPointerEnter(PointerEventData eventData)
|
||||||
{
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPointerMove(PointerEventData eventData)
|
||||||
|
{
|
||||||
GameObject hoveredObject = eventData.pointerEnter;
|
GameObject hoveredObject = eventData.pointerEnter;
|
||||||
|
RawImage rawImage = this.GetComponent<RawImage>();
|
||||||
|
// 步骤1:转换为RawImage局部坐标
|
||||||
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
||||||
|
targetRawImage.rectTransform,
|
||||||
|
Input.mousePosition,
|
||||||
|
null,
|
||||||
|
out Vector2 localPos);
|
||||||
|
|
||||||
|
Vector2 uv = CalculateUV(localPos);
|
||||||
|
if (uv.x < 0 || uv.x > 1 || uv.y < 0 || uv.y > 1) return;
|
||||||
|
|
||||||
|
Camera renderCamera = null;
|
||||||
|
int layerMask = 0;
|
||||||
if (hoveredObject.name == "正常高粱")
|
if (hoveredObject.name == "正常高粱")
|
||||||
{
|
{
|
||||||
Debug.Log("ÎÒ½øÕý³£ÁË");
|
Debug.Log("我进正常高粱了");
|
||||||
rextualPanel.ToptextMeshProUGUI.text = "1";
|
renderCamera = GameObject.Find("Camera_Normal").GetComponent<Camera>();
|
||||||
rextualPanel.ContentTextMeshProUGUI.text = "11111";
|
layerMask = 1 << LayerMask.NameToLayer("Split_Normal");
|
||||||
|
// 步骤3:生成射线
|
||||||
}
|
}
|
||||||
else if (hoveredObject.name == "病株")
|
else if (hoveredObject.name == "病株")
|
||||||
{
|
{
|
||||||
Debug.Log("我进病株了");
|
Debug.Log("我进病株了");
|
||||||
rextualPanel.ToptextMeshProUGUI.text = "2";
|
renderCamera = GameObject.Find("Camera_Disease").GetComponent<Camera>();
|
||||||
rextualPanel.ContentTextMeshProUGUI.text = "22222";
|
layerMask = 1 << LayerMask.NameToLayer("Split_Disease");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
renderCamera = Camera.main;
|
||||||
|
layerMask = 1 << LayerMask.NameToLayer("Default");
|
||||||
|
}
|
||||||
|
Ray ray = renderCamera.ViewportPointToRay(uv);
|
||||||
|
if (Physics.Raycast(ray, out RaycastHit hit,
|
||||||
|
renderCamera.farClipPlane,
|
||||||
|
layerMask))
|
||||||
|
{
|
||||||
|
Debug.Log($"选中物体:{hit.collider.name}", hit.collider.gameObject);
|
||||||
|
if (_highlight != null)
|
||||||
|
{
|
||||||
|
_highlight.SetHighlighted(false);
|
||||||
|
_highlight = null;
|
||||||
|
}
|
||||||
|
_highlight = hit.collider.gameObject.GetComponent<HighlightEffect>();
|
||||||
|
if (_highlight != null)
|
||||||
|
{
|
||||||
|
_highlight.SetHighlighted(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_highlight != null)
|
||||||
|
{
|
||||||
|
_highlight.SetHighlighted(false);
|
||||||
|
_highlight = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -37,4 +90,21 @@ public class RawImageScript : MonoBehaviour, IPointerEnterHandler, IPointerExitH
|
||||||
Debug.Log("我退出病株了");
|
Debug.Log("我退出病株了");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Vector2 CalculateUV(Vector2 localPos)
|
||||||
|
{
|
||||||
|
Rect rect = targetRawImage.rectTransform.rect;
|
||||||
|
|
||||||
|
// 处理不同锚点模式
|
||||||
|
Vector2 pivot = targetRawImage.rectTransform.pivot;
|
||||||
|
Vector2 offset = new Vector2(
|
||||||
|
localPos.x + rect.width * pivot.x,
|
||||||
|
localPos.y + rect.height * pivot.y
|
||||||
|
);
|
||||||
|
|
||||||
|
return new Vector2(
|
||||||
|
offset.x / rect.width,
|
||||||
|
offset.y / rect.height
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue