UI呈现Title
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@ -11750,7 +11750,7 @@ RectTransform:
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -12144,7 +12144,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &455025718827277910
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--- !u!224 &455025718827277910
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -14149,14 +14149,14 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_Maskable: 1
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Sprite: {fileID: 21300000, guid: 35e6277db608d86409a6fcb87ff3388e, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -95,14 +95,14 @@ public class SorghumController : PermanentTriggerBase
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{
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{
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targetHD.SetActive(true);
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targetHD.SetActive(true);
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targetSD.SetActive(false);
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targetSD.SetActive(false);
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GameManager.UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Bot);
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GameManager.UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Top);
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GameManager.UIMgr.ShowPanel<UI_GraphicRextualPanel>(E_UI_Layer.Top, (p) => { p.Init(); });
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GameManager.UIMgr.ShowPanel<UI_GraphicRextualPanel>(E_UI_Layer.Top, (p) => { p.Init(); });
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}
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}
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else
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else
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{
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{
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targetHD.SetActive(false);
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targetHD.SetActive(false);
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targetSD.SetActive(true);
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targetSD.SetActive(true);
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GameManager.UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Bot);
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GameManager.UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Top);
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GameManager.UIMgr.ShowPanel<UI_PlantComparisonPanel>(E_UI_Layer.Top, (p) => { p.Init(); });
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GameManager.UIMgr.ShowPanel<UI_PlantComparisonPanel>(E_UI_Layer.Top, (p) => { p.Init(); });
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}
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}
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}
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}
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@ -291,14 +291,14 @@ public class GameManager : SingletonAutoMono<GameManager>
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UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Bot);
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UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Bot);
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UIMgr.ShowPanel<UI_MainTitlePanel>(E_UI_Layer.Bot, (panel) => { panel.Init(); });
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// StartCoroutine(AsyncFinalLoadScene());
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// StartCoroutine(AsyncFinalLoadScene());
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//显示UI菜单列表
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//显示UI菜单列表
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if (NetMgr.operationType != "3")
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if (NetMgr.operationType != "3")
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{
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{
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//UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Mid);
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//UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Mid);
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UIMgr.ShowPanel<UI_SelectModePanel>(E_UI_Layer.Top, panel => { panel.Init(); });
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UIMgr.ShowPanel<UI_SelectModePanel>(E_UI_Layer.Mid, panel => { panel.Init();});
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UIMgr.ShowPanel<UI_MainTitlePanel>(E_UI_Layer.Top, (panel) => { panel.Init(); });
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//加载场景 /显示UI
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//加载场景 /显示UI
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ScenesMgr.LoadSceneAsyn("02_MenuScene", () =>
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ScenesMgr.LoadSceneAsyn("02_MenuScene", () =>
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{
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{
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@ -75,7 +75,7 @@ public class OfficeManager : SingletonMono<OfficeManager>
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{
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{
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if (!GameManager.UIMgr.GetPanel<UI_TaskListPanel>())
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if (!GameManager.UIMgr.GetPanel<UI_TaskListPanel>())
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{
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{
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GameManager.UIMgr.ShowPanel<UI_TaskListPanel>(E_UI_Layer.Top, (panel) =>
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GameManager.UIMgr.ShowPanel<UI_TaskListPanel>(E_UI_Layer.Bot, (panel) =>
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{
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{
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panel.Init(GameManager.ProcessMgr.subProcessId);
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panel.Init(GameManager.ProcessMgr.subProcessId);
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});
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});
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@ -238,7 +238,7 @@ public class UI_FaultSelectionRegistrationPanel : BasePanel
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});
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});
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break;
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break;
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case "RetrunBtn":
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case "RetrunBtn":
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GameManager.UIMgr.ShowPanel<UI_SelectDevicePanel>(E_UI_Layer.Top, panel => { panel.Init(); });
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GameManager.UIMgr.ShowPanel<UI_SelectDevicePanel>(E_UI_Layer.Mid, panel => { panel.Init(); });
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GameManager.UIMgr.HidePanel<UI_FaultSelectionRegistrationPanel>();
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GameManager.UIMgr.HidePanel<UI_FaultSelectionRegistrationPanel>();
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break;
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break;
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}
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}
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@ -330,7 +330,7 @@ public class UI_MenuBar : BasePanel
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}
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}
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break;
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break;
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case "FaultRegBtn"://´úÌæPPT
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case "FaultRegBtn"://´úÌæPPT
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GameManager.UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Bot);
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GameManager.UIMgr.ShowPanel<UI_BGPanel>(E_UI_Layer.Mid);
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GameManager.UIMgr.ShowPanel<UI_PPTForPracticePanel>(E_UI_Layer.System, (panel) =>
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GameManager.UIMgr.ShowPanel<UI_PPTForPracticePanel>(E_UI_Layer.System, (panel) =>
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{
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{
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GameManager.UIMgr.ShowPanel<UI_MainTitlePanel>(E_UI_Layer.Bot, (panel) =>
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GameManager.UIMgr.ShowPanel<UI_MainTitlePanel>(E_UI_Layer.Bot, (panel) =>
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@ -52,7 +52,7 @@ public class UI_SelectModePanel : BasePanel
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break;
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break;
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case "Practical assessment_Btn":
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case "Practical assessment_Btn":
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Debug.Log("加载实操考核");
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Debug.Log("加载实操考核");
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GameManager.UIMgr.ShowPanel<UI_SelectDevicePanel>(E_UI_Layer.Top, (panel) =>
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GameManager.UIMgr.ShowPanel<UI_SelectDevicePanel>(E_UI_Layer.Mid, (panel) =>
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{
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{
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GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchMode);
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GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchMode);
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panel.Init();
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panel.Init();
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