高粱、老师高亮
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@ -73,6 +73,7 @@ GameObject:
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--- !u!1 &5495461739195588011
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GameObject:
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@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SocialPlatforms;
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public enum SorghumState
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{
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@ -35,6 +36,20 @@ public class SorghumController : PermanentTriggerBase
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// Ó¦ÓÃеÄÐýת½Ç¶È
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transform.eulerAngles = currentRotation;
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}
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switch (State)
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{
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case SorghumState.Diseased:
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triggerName = "高粱_病株";
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this.gameObject.name = "高粱_病株";
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break;
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case SorghumState.Healthy:
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triggerName = "高粱_正常";
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this.gameObject.name = "高粱_正常";
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break;
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}
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}
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protected override void OnMDown()
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@ -47,7 +62,7 @@ public class SorghumController : PermanentTriggerBase
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GameObject targetObj = GameObject.Find("Split_Obj");
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GameObject targetHD = targetObj.transform.GetChild(0).gameObject;
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GameObject targetSD = targetObj.transform.GetChild(1).gameObject;
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if (State == SorghumState.Diseased)
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@ -65,4 +80,25 @@ public class SorghumController : PermanentTriggerBase
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GameManager.UIMgr.ShowPanel<UI_PlantComparisonPanel>(E_UI_Layer.Top, (p) => { p.Init(); });
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}
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}
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protected override void OnMEnter()
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{
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base.OnMEnter();
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//if (GameManager.RunModelMgr?.ModeType != E_ModeType.Study)
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//{
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_highlight.SetHighlighted(true);
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//}
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}
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protected override void OnMExit()
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{
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//if (GameManager.RunModelMgr?.ModeType != E_ModeType.Study)
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_highlight.SetHighlighted(false);
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base.OnMExit();
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}
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protected override void OnAwake()
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{
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base.OnAwake();
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}
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}
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@ -42,14 +42,14 @@ public class NPCController : PermanentTriggerBase
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{
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base.OnMEnter();
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if (!isClose) return;
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if (GameManager.RunModelMgr?.ModeType != E_ModeType.Study)
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{
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//if (GameManager.RunModelMgr?.ModeType != E_ModeType.Study)
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//{
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_highlight.SetHighlighted(true);
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}
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//}
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}
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protected override void OnMExit()
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{
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if (GameManager.RunModelMgr?.ModeType != E_ModeType.Study)
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//if (GameManager.RunModelMgr?.ModeType != E_ModeType.Study)
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_highlight.SetHighlighted(false);
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base.OnMExit();
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}
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@ -4,15 +4,15 @@
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<Subject id="2002" deviceTypeId="20002" schemeName="酿酒高粱的形态特征及类型识别" deviceMap="单相表" isFault="0" schemeDes="" ToolOrMaterilOrDevice="放大镜,剪刀,解剖刀,镊子">
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<Process id="" processName="观察高粱特征" processDes="">
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<Step id="" subProcessName="从老师处拿取工具" isPrecondition="FALSE" precondition="" tipTitle="" tips="">
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<operation id="" subProcessStepName="填写拆装工作单" isPrecondition="" precondition="Office" triggerID="拆装工单按钮" tipTitle="请填写拆装工作单" score=""></operation>
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<operation id="" subProcessStepName="从老师处拿取工具" isPrecondition="" precondition="Office" triggerID="NPC客户" tipTitle="请填写拆装工作单" score=""></operation>
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</Step>
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<Step id="" subProcessName="观察成熟期正常特征" isPrecondition="FALSE" precondition="" tipTitle="" tips="请填写正确的拆装工作单">
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<operation id="" subProcessStepName="填写拆装工作单" isPrecondition="" precondition="Office" triggerID="拆装工单按钮" tipTitle="请填写拆装工作单" score=""></operation>
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<operation id="" subProcessStepName="观察成熟期正常特征" isPrecondition="" precondition="Office" triggerID="高粱_正常" tipTitle="请填写拆装工作单" score=""></operation>
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</Step>
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<Step id="" subProcessName="观察成熟期病株特征" isPrecondition="FALSE" precondition="" tipTitle="" tips="请前往工具间,选取工作服、绝缘鞋、安全帽、手套,到梳妆镜面前进行换装">
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<operation id="" subProcessStepName="前往工具间" isPrecondition="" precondition="Office" triggerID="工具间按钮" tipTitle="前往工具间" score=""></operation>
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<operation id="" subProcessStepName="观察成熟期病株特征" isPrecondition="" precondition="Office" triggerID="高粱_病株" tipTitle="前往工具间" score=""></operation>
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</Step>
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</Process>
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