diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs b/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs index f92df12..7b11169 100644 --- a/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs +++ b/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs @@ -97,7 +97,7 @@ public class UI_SubProcessItem : BaseItem { GameManager.ProcessMgr.HandoverProcess(processID, subProcessID, subProcessStepID); //重置物体 - StepStateControl.instance.InvokeInitStepState(GameManager.Instance.systemId, GameManager.ProcessMgr.d_Scheme.id, subProcessID); + //StepStateControl.instance.InvokeInitStepState(GameManager.Instance.systemId, GameManager.ProcessMgr.d_Scheme.id, subProcessID); //通知ui高亮 GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchSubProcess, subProcessID); //通知物体高亮