%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2110476193016923273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3065597925715470627} m_Layer: 0 m_Name: "\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3065597925715470627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110476193016923273} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 927153792040313625} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &2584161967713161052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5050852879327359860} - component: {fileID: 5738396954961836124} - component: {fileID: 6317576220464060638} m_Layer: 0 m_Name: "\u6536\u53D1" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5050852879327359860 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2584161967713161052} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02371018, y: -0.011591541, z: 0.00090033264} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6515747386719157335} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5738396954961836124 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2584161967713161052} m_Mesh: {fileID: -4590130481915178771, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &6317576220464060638 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2584161967713161052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8af20d4f94c9ba54aacdb5cd37b8c1a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4020030318521880996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2991271676038197782} m_Layer: 0 m_Name: "\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2991271676038197782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4020030318521880996} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2510435662610244241} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &4086407418449846269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6468052291485251733} - component: {fileID: 1396745848701346930} m_Layer: 0 m_Name: "\u63A5\u7535\u53F0\u9ED1\u7C97\u7EBF" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6468052291485251733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4086407418449846269} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.11864237, y: -0.0018320587, z: -0.0257306} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8189753825107284772} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &1396745848701346930 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4086407418449846269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 74fdaab29e8c469409b8549185f7a822, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 1 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -15239953086321684, guid: b2687557bb2101d478a2ee19110f5693, type: 3} m_Bones: [] m_BlendShapeWeights: - 0 m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.0012993983, y: 0, z: 0} m_Extent: {x: 0.008739642, y: 0.0036395064, z: 0.053388793} m_DirtyAABB: 0 --- !u!1 &5015657303543347944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 927153792040313625} - component: {fileID: 3502287749755708111} - component: {fileID: 9202152250455086866} - component: {fileID: 7809143878066973747} - component: {fileID: 3863550057594391711} - component: {fileID: 5601482884126965293} m_Layer: 0 m_Name: "\u7535\u53F0\u87BA\u4E1D01" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &927153792040313625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5015657303543347944} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.024399286, y: 0.011281482, z: 0.03997159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3065597925715470627} m_Father: {fileID: 6515747386719157335} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3502287749755708111 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5015657303543347944} m_Mesh: {fileID: -8242153272630170317, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &9202152250455086866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5015657303543347944} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ff50c59a013ac94c92c4f768471afa5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &7809143878066973747 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5015657303543347944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u53F0\u56FA\u5B9A\u87BA\u4E1D1" _highlight: {fileID: 0} toolType: 11 isMoving: 0 isInstall: 1 installPos: {fileID: 3065597925715470627} hasElectricity: 0 initPostionY: 0.01128148 jiaZiPos: {fileID: 0} ElectricityVlaue: 226 --- !u!65 &3863550057594391711 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5015657303543347944} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0051741027, y: 0.0061486573, z: 0.0051739104} m_Center: {x: 0, y: 0.001781384, z: -0.00000009685757} --- !u!114 &5601482884126965293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5015657303543347944} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.5 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &5226945290359916339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3004069161355151674} m_Layer: 0 m_Name: "\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3004069161355151674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5226945290359916339} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3756348211226873282} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &5454393633023022061 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6515747386719157335} - component: {fileID: 56717934730982736} - component: {fileID: 4919923719632927978} m_Layer: 0 m_Name: "\u7535\u53F0\u672C\u8EAB" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6515747386719157335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5454393633023022061} m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5050852879327359860} - {fileID: 4109386445049793748} - {fileID: 7417318311194646169} - {fileID: 5493554881646410775} - {fileID: 927153792040313625} - {fileID: 2510435662610244241} - {fileID: 9010144461280413467} - {fileID: 3756348211226873282} m_Father: {fileID: 8189753825107284772} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} --- !u!33 &56717934730982736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5454393633023022061} m_Mesh: {fileID: 8232701557471960279, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &4919923719632927978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5454393633023022061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ff50c59a013ac94c92c4f768471afa5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6129395770270111463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5493554881646410775} - component: {fileID: 5570038645769660399} - component: {fileID: 2457985304215131434} m_Layer: 0 m_Name: "\u7535\u53F0\u7EA2\u9ED1\u7EBF" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5493554881646410775 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6129395770270111463} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.041555602, y: 0.005330295, z: 0.016656347} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6515747386719157335} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5570038645769660399 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6129395770270111463} m_Mesh: {fileID: -5798325505892549182, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &2457985304215131434 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6129395770270111463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 74fdaab29e8c469409b8549185f7a822, type: 2} - {fileID: 2100000, guid: 6ff50c59a013ac94c92c4f768471afa5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6445059490677751600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2510435662610244241} - component: {fileID: 7417454586277307308} - component: {fileID: 6516524733844310516} - component: {fileID: 3383737748335405646} - component: {fileID: 5265912742599135910} - component: {fileID: 3116821424756078030} m_Layer: 0 m_Name: "\u7535\u53F0\u87BA\u4E1D02" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2510435662610244241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6445059490677751600} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.026782861, y: 0.011281482, z: 0.03997159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2991271676038197782} m_Father: {fileID: 6515747386719157335} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7417454586277307308 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6445059490677751600} m_Mesh: {fileID: 7740901445410609483, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &6516524733844310516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6445059490677751600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ff50c59a013ac94c92c4f768471afa5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &3383737748335405646 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6445059490677751600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u53F0\u56FA\u5B9A\u87BA\u4E1D2" _highlight: {fileID: 0} toolType: 11 isMoving: 0 isInstall: 1 installPos: {fileID: 2991271676038197782} hasElectricity: 0 initPostionY: 0.01128148 jiaZiPos: {fileID: 0} ElectricityVlaue: 226 --- !u!65 &5265912742599135910 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6445059490677751600} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.005173715, y: 0.0061486573, z: 0.0051739104} m_Center: {x: -0.00000019383151, y: 0.001781384, z: -0.00000009685757} --- !u!114 &3116821424756078030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6445059490677751600} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.5 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &6641088331884583901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4109386445049793748} - component: {fileID: 8523700875610707731} - component: {fileID: 7874029340613701529} m_Layer: 0 m_Name: "\u6570\u636E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4109386445049793748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6641088331884583901} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02371018, y: -0.011591541, z: -0.01007109} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6515747386719157335} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8523700875610707731 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6641088331884583901} m_Mesh: {fileID: -5174426890314155492, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &7874029340613701529 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6641088331884583901} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8af20d4f94c9ba54aacdb5cd37b8c1a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7088329491635416340 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7417318311194646169} - component: {fileID: 6931149528046733761} - component: {fileID: 751142961305786464} m_Layer: 0 m_Name: "\u7535\u6E90" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7417318311194646169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7088329491635416340} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02371018, y: -0.011591541, z: 0.011871369} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6515747386719157335} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6931149528046733761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7088329491635416340} m_Mesh: {fileID: 5815678778772167330, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &751142961305786464 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7088329491635416340} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8af20d4f94c9ba54aacdb5cd37b8c1a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7329186897095345933 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4239270202600161492} m_Layer: 0 m_Name: "\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4239270202600161492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7329186897095345933} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 9010144461280413467} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &7495860795612574640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3756348211226873282} - component: {fileID: 7805007698293538749} - component: {fileID: 6627828814305801760} - component: {fileID: 4352715249037509008} - component: {fileID: 4881605017331363048} - component: {fileID: 8509278191805000282} m_Layer: 0 m_Name: "\u7535\u53F0\u87BA\u4E1D04" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3756348211226873282 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7495860795612574640} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.024399286, y: 0.011281482, z: -0.03997159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3004069161355151674} m_Father: {fileID: 6515747386719157335} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7805007698293538749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7495860795612574640} m_Mesh: {fileID: 4265755604365156924, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &6627828814305801760 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7495860795612574640} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ff50c59a013ac94c92c4f768471afa5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &4352715249037509008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7495860795612574640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u53F0\u56FA\u5B9A\u87BA\u4E1D4" _highlight: {fileID: 0} toolType: 11 isMoving: 0 isInstall: 1 installPos: {fileID: 3004069161355151674} hasElectricity: 0 initPostionY: 0.01128148 jiaZiPos: {fileID: 0} ElectricityVlaue: 226 --- !u!65 &4881605017331363048 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7495860795612574640} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0051741027, y: 0.0061486573, z: 0.0051739104} m_Center: {x: 0, y: 0.001781384, z: -0.00000009685757} --- !u!114 &8509278191805000282 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7495860795612574640} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.5 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &8707004667919596013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9010144461280413467} - component: {fileID: 2539711423620332342} - component: {fileID: 4511694495831558185} - component: {fileID: 7949440160716517645} - component: {fileID: 5561994886289065268} - component: {fileID: 2954227479866274589} m_Layer: 0 m_Name: "\u7535\u53F0\u87BA\u4E1D03" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9010144461280413467 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8707004667919596013} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.026782861, y: 0.011281482, z: -0.03997159} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4239270202600161492} m_Father: {fileID: 6515747386719157335} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2539711423620332342 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8707004667919596013} m_Mesh: {fileID: 9219703948851556798, guid: b2687557bb2101d478a2ee19110f5693, type: 3} --- !u!23 &4511694495831558185 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8707004667919596013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ff50c59a013ac94c92c4f768471afa5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &7949440160716517645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8707004667919596013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u53F0\u56FA\u5B9A\u87BA\u4E1D3" _highlight: {fileID: 0} toolType: 11 isMoving: 0 isInstall: 1 installPos: {fileID: 4239270202600161492} hasElectricity: 0 initPostionY: 0.01128148 jiaZiPos: {fileID: 0} ElectricityVlaue: 226 --- !u!65 &5561994886289065268 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8707004667919596013} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.005173715, y: 0.0061486573, z: 0.0051739104} m_Center: {x: -0.00000019383151, y: 0.001781384, z: -0.00000009685757} --- !u!114 &2954227479866274589 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8707004667919596013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.5 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &8857464578395261342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8189753825107284772} - component: {fileID: 6016771728090139331} - component: {fileID: 7979064349988797740} - component: {fileID: 6021902263670025201} - component: {fileID: 7224464931181040459} m_Layer: 0 m_Name: "\u4E13\u53D8\u7535\u53F0" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8189753825107284772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8857464578395261342} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6468052291485251733} - {fileID: 6515747386719157335} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6016771728090139331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8857464578395261342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d76b8e407fdc2c5409aad8762dbf8ae0, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u4E13\u53D8\u7535\u53F0" _highlight: {fileID: 0} deviceType: 0 isMoving: 0 isInstalled: 0 "is\u7535\u53F0\u6545\u969C": 0 blackMat: {fileID: 2100000, guid: aea1961d428538a498d4b3435b84e432, type: 2} greenMat: {fileID: 2100000, guid: e70a35fce1827df4b904810fadeff544, type: 2} hasElectricity: 0 screws: - {fileID: 7809143878066973747} - {fileID: 3383737748335405646} - {fileID: 7949440160716517645} - {fileID: 4352715249037509008} --- !u!65 &7979064349988797740 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8857464578395261342} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0818581, y: 0.02234907, z: 0.06187377} m_Center: {x: -0.0016642362, y: 0.002889989, z: -0.0009884425} --- !u!114 &6021902263670025201 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8857464578395261342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.4 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 9 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &7224464931181040459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8857464578395261342} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a6f31a9609373b04faa317bc87afe550, type: 3} m_Name: m_EditorClassIdentifier: itemInfo: toolId: 0 triggerID: 0 toolName: "\u4E13\u53D8\u7535\u53F0" toolOrDeviceOrMaterial: 1 objPrefab: {fileID: 0} selfPosInToolRoom: {x: 0, y: 0, z: 0} selfAngleInToolRoom: {x: 0, y: 0, z: 0} index: 0 _highlight: {fileID: 0}