using System; using System.Collections; using System.Collections.Generic; using UnityEngine; [Serializable] public class SubjectCompeleteDataItem { /// /// /// public string appId ; /// /// /// public string examId ; /// /// /// public string examinationId ; /// /// /// public string stuId ; /// /// /// public string groupId ; /// /// /// public string recordContent ; /// /// /// public string operationType ; /// /// /// public string isComp ; /// /// /// public string currentProcess ; /// /// /// public string sumProcess ; /// /// /// public string score ; /// /// /// public string inTimes ; /// /// /// public string machineId ; /// /// /// public string batchId ; /// /// /// public string remark ; /// /// /// public string courseId ; } [Serializable] public class SubjectCompeleteData { public SubjectCompeleteDataItem[] subjectCompeleteDataList ; }