using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class SubjectCompeleteDataItem
{
///
///
///
public string appId ;
///
///
///
public string examId ;
///
///
///
public string examinationId ;
///
///
///
public string stuId ;
///
///
///
public string groupId ;
///
///
///
public string recordContent ;
///
///
///
public string operationType ;
///
///
///
public string isComp ;
///
///
///
public string currentProcess ;
///
///
///
public string sumProcess ;
///
///
///
public string score ;
///
///
///
public string inTimes ;
///
///
///
public string machineId ;
///
///
///
public string batchId ;
///
///
///
public string remark ;
///
///
///
public string courseId ;
}
[Serializable]
public class SubjectCompeleteData
{
public SubjectCompeleteDataItem[] subjectCompeleteDataList ;
}