CultivationOfBrewing-2/Assets/Scripts/HQB/SorghomHighlight.cs

27 lines
592 B
C#

using HighlightPlus;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SorghomHighlight : MonoBehaviour
{
protected HighlightEffect _highlightEffect;
void Awake()
{
_highlightEffect = GetComponent<HighlightEffect>();
}
public void OnCollisionEnter(Collision collision)
{
Debug.Log("Collision Enter");
_highlightEffect.SetHighlighted(true);
}
public void OnCollisionExit(Collision collision)
{
Debug.Log("Collision Exit");
_highlightEffect.SetHighlighted(false);
}
}