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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class Tool_LineItem : MonoBehaviour
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{
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[HideInInspector]
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public Tool_Line _Line;
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private void OnMouseDown()
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{
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//_Line.MyOnMDown();
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}
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}
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