51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Device_SpecializedVariableAcquisitionTerminal_NatePlane : Device_Base
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{
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/// <summary>
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/// 是否查看
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/// </summary>
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public bool isLook;
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public Vector3 init;
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public Vector3 to;
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protected override void OnMDown()
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{
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base.OnMDown();
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if (!isMoving)
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{
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if (triggerAction == null || triggerAction.Invoke(triggerName, false) == 0)
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{
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Watch();
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}
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}
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}
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public void Watch()
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{
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isMoving = true;
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//放大
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var tween= transform.DOLocalMove(to, 1);
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tween.OnUpdate(() =>
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{
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transform.localScale = Vector3.one +Vector3.one * tween.ElapsedPercentage()*9;
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}).OnComplete(() =>
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{
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TipPanel.ShowTip("终端的编号、型号、安装地址等信息与工作单一致");
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//还原
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var tween2=transform.DOLocalMove(init, 1);
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tween2.OnUpdate(() =>
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{
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transform.localScale = Vector3.one + Vector3.one * (1- tween2.ElapsedPercentage()) * 9;
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}).OnComplete(() =>
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{
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isMoving = false;
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isLook = true;
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triggerAction?.Invoke(triggerName, true);
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CallScoreAction();
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}).SetDelay(3);
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});
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}
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}
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