35 lines
648 B
C#
35 lines
648 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class LiveSceneManger : MonoBehaviour
|
|
{
|
|
public static LiveSceneManger Instance;
|
|
//任务头顶按钮
|
|
public Button TipBtn;
|
|
|
|
//正常植株相机
|
|
public Camera CameraZC;
|
|
|
|
//病株相机
|
|
public Camera CameraBZ;
|
|
|
|
public CameraOrbit A;
|
|
|
|
public CameraOrbitS B;
|
|
// Start is called before the first frame update
|
|
|
|
private void Awake()
|
|
{
|
|
Instance = this;
|
|
}
|
|
void Start()
|
|
{
|
|
TipBtn.onClick.AddListener(() =>
|
|
{
|
|
TipBtn.gameObject.SetActive(false);
|
|
});
|
|
}
|
|
}
|