diff --git a/Assets/Models/盆.fbx b/Assets/Models/盆.fbx new file mode 100644 index 0000000..421dc50 Binary files /dev/null and b/Assets/Models/盆.fbx differ diff --git a/Assets/Models/盆.fbx.meta b/Assets/Models/盆.fbx.meta new file mode 100644 index 0000000..6519c01 --- /dev/null +++ b/Assets/Models/盆.fbx.meta @@ -0,0 +1,107 @@ +fileFormatVersion: 2 +guid: 2cbec60f0e5cd11498384ea6e6b457e8 +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/UI/UI_Item/TipItem/TipItem.prefab b/Assets/Resources/UI/UI_Item/TipItem/TipItem.prefab index 90d0ace..199c202 100644 --- a/Assets/Resources/UI/UI_Item/TipItem/TipItem.prefab +++ b/Assets/Resources/UI/UI_Item/TipItem/TipItem.prefab @@ -247,7 +247,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.17423266, g: 0.1981132, b: 0.17101282, a: 1} + m_Color: {r: 0.4442417, g: 0.6320754, b: 0.4442417, a: 0} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 diff --git a/Assets/Resources/UI/UI_Item/UI_FadePanel.meta b/Assets/Resources/UI/UI_Item/UI_FadePanel.meta new file mode 100644 index 0000000..aad6ac4 --- /dev/null +++ b/Assets/Resources/UI/UI_Item/UI_FadePanel.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bf1342ce63f46d444adce6cf6fcb29c6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/UI/UI_Item/UI_FadePanel/UI_FadePanel.prefab b/Assets/Resources/UI/UI_Item/UI_FadePanel/UI_FadePanel.prefab new file mode 100644 index 0000000..600d643 --- /dev/null +++ b/Assets/Resources/UI/UI_Item/UI_FadePanel/UI_FadePanel.prefab @@ -0,0 +1,268 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1469621495174429123 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3576098577725126229} + - component: {fileID: 7937030410680253446} + m_Layer: 5 + m_Name: UI_FadePanel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3576098577725126229 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1469621495174429123} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 24117921517295134} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &7937030410680253446 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1469621495174429123} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 94deccb254fae3542ae09bf91e3fdba9, type: 3} + m_Name: + m_EditorClassIdentifier: + FadeString: "\u7CBE\u9009\u540E\u7684\u79CD\u5B50\u53EF\u75280.1%\u7684\u78F7\u9178\u4E8C\u6C22\u94BE\u6EB6\u6DB2\u6216\u75283%\u5E7F\u67AF\u5B81\u6C34\u5242\u6D78\u6CE112\uFF5E14\u5C0F\u65F6\uFF0C\u5176\u95F4\u6362\u6C341\uFF5E2\u6B21\uFF0C\u5F85\u79CD\u5B50\u5438\u80C0\u540E\u635E\u8D77\u6EE4\u5E72\uFF0C\u50AC\u82BD\u81F3\u7C89\u5634\u64AD\u79CD\u3002" + FadeBg: {fileID: 7253412348453028916} + FadetextMeshProUGUI: {fileID: 6230927242917436868} + typeTime: 0.1 +--- !u!1 &2479851535666228794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 24117921517295134} + - component: {fileID: 4883378950650806132} + - component: {fileID: 7253412348453028916} + m_Layer: 5 + m_Name: BG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &24117921517295134 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2479851535666228794} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 187423510271570163} + m_Father: {fileID: 3576098577725126229} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -49.80487} + m_SizeDelta: {x: 0, y: -99.6097} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4883378950650806132 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2479851535666228794} + m_CullTransparentMesh: 1 +--- !u!114 &7253412348453028916 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2479851535666228794} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!1 &3183161874849895602 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 187423510271570163} + - component: {fileID: 4813177133885591797} + - component: {fileID: 6230927242917436868} + m_Layer: 5 + m_Name: Text (TMP) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &187423510271570163 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3183161874849895602} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 24117921517295134} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.000019073, y: 0.0000047684} + m_SizeDelta: {x: 992.5417, y: 369.5394} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4813177133885591797 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3183161874849895602} + m_CullTransparentMesh: 1 +--- !u!114 &6230927242917436868 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3183161874849895602} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: 3333333 + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: f8ef5cb2ab4d4da4093d3fe60f978c99, type: 2} + m_sharedMaterial: {fileID: -4829118149068189727, guid: f8ef5cb2ab4d4da4093d3fe60f978c99, type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4284995966 + m_fontColor: {r: 0.49231747, g: 0.8490566, b: 0.40450338, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 52.55 + m_fontSizeBase: 52.55 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 0 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 1 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + m_hasFontAssetChanged: 0 + m_baseMaterial: {fileID: 0} + m_maskOffset: {x: 0, y: 0, z: 0, w: 0} diff --git a/Assets/Resources/UI/UI_Item/UI_FadePanel/UI_FadePanel.prefab.meta b/Assets/Resources/UI/UI_Item/UI_FadePanel/UI_FadePanel.prefab.meta new file mode 100644 index 0000000..968523d --- /dev/null +++ b/Assets/Resources/UI/UI_Item/UI_FadePanel/UI_FadePanel.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 43dd22ea4c1151e418ee5260f0ae8f71 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/LiveScene.unity b/Assets/Scenes/LiveScene.unity index 21d2053..0f2f3e3 100644 --- a/Assets/Scenes/LiveScene.unity +++ b/Assets/Scenes/LiveScene.unity @@ -165,7 +165,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 43.571, y: 180, z: 0} --- !u!65 &90721885 BoxCollider: @@ -180,6 +180,284 @@ BoxCollider: serializedVersion: 2 m_Size: {x: 0.00027872287, y: 0.00030674375, z: 0.00019755187} m_Center: {x: 0, y: -0.000000059604645, z: -0.00000011920929} +--- !u!1 &104894174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 104894175} + - component: {fileID: 104894180} + - component: {fileID: 104894179} + - component: {fileID: 104894178} + - component: {fileID: 104894177} + - component: {fileID: 104894176} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &104894175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104894174} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.016655782, y: -0.012866125, z: -0.0006051238} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &104894176 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104894174} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &104894177 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104894174} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &104894178 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104894174} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.0056981742, y: 0.0059625134, z: 0.004448467} + m_Center: {x: -0.000099469675, y: -0.00023350382, z: 0.00004880539} +--- !u!23 &104894179 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104894174} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &104894180 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104894174} + m_Mesh: {fileID: 8915707689698937168, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!65 &147291266 BoxCollider: m_ObjectHideFlags: 0 @@ -285,7 +563,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!1 &176841263 GameObject: @@ -343,6 +621,37 @@ Transform: m_Father: {fileID: 555685461} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &205664799 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 205664800} + m_Layer: 0 + m_Name: "\u79CD\u5B50\u6D78\u5165\u6C34\u76C6Point" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &205664800 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 205664799} + m_LocalRotation: {x: -0, y: 0.9285802, z: -0.37113187, w: 0} + m_LocalPosition: {x: -67, y: 1.46, z: 16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 43.571, y: 180, z: 0} --- !u!114 &228833732 MonoBehaviour: m_ObjectHideFlags: 0 @@ -553,6 +862,284 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 99fa4c3183f234f428c0237cbc08df22, type: 3} m_PrefabInstance: {fileID: 1702674740} m_PrefabAsset: {fileID: 0} +--- !u!1 &393553461 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 393553462} + - component: {fileID: 393553467} + - component: {fileID: 393553466} + - component: {fileID: 393553465} + - component: {fileID: 393553464} + - component: {fileID: 393553463} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &393553462 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393553461} + m_LocalRotation: {x: 0.9773864, y: -0.21010993, z: -0.023772111, w: -0.0021337732} + m_LocalPosition: {x: 0.015065401, y: -0.003811989, z: -0.00016966535} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &393553463 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393553461} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &393553464 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393553461} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &393553465 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393553461} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.0058172196, y: 0.005594403, z: 0.003682765} + m_Center: {x: 0.00017094881, y: 0.00005494888, z: 0.0000048950355} +--- !u!23 &393553466 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393553461} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &393553467 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393553461} + m_Mesh: {fileID: -4237342004306926581, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!1001 &464471369 PrefabInstance: m_ObjectHideFlags: 0 @@ -1582,6 +2169,284 @@ MonoBehaviour: hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 +--- !u!1 &544144323 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 544144324} + - component: {fileID: 544144329} + - component: {fileID: 544144328} + - component: {fileID: 544144327} + - component: {fileID: 544144326} + - component: {fileID: 544144325} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &544144324 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544144323} + m_LocalRotation: {x: 0, y: 0, z: -0.6908197, w: 0.7230271} + m_LocalPosition: {x: -0.026244786, y: 0.019803753, z: -0.00016966535} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &544144325 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544144323} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &544144326 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544144323} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &544144327 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544144323} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.00581722, y: 0.005594401, z: 0.003682764} + m_Center: {x: 0.00016999517, y: 0.000054948854, z: 0.000005103649} +--- !u!23 &544144328 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544144323} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &544144329 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544144323} + m_Mesh: {fileID: 7518002509562544373, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!1 &555685460 GameObject: m_ObjectHideFlags: 0 @@ -1617,7 +2482,7 @@ Transform: - {fileID: 464471374} - {fileID: 176841265} m_Father: {fileID: 0} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &558427166 MonoBehaviour: @@ -2053,6 +2918,26 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -7574515242690350241, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u53D1\u9709\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -7184466671041672564, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u7626\u5C0F\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -7002962399358513753, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u7626\u5C0F\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -6284832089998562537, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -6284832089998562537, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} - target: {fileID: -5294191413955147565, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} propertyPath: m_LocalPosition.x value: 0.0171 @@ -2065,10 +2950,114 @@ PrefabInstance: propertyPath: m_LocalPosition.z value: -0 objectReference: {fileID: 0} + - target: {fileID: -4711120655409929419, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u635F\u4F24\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -4193270505004511603, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u866B\u86C0\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -4148422870011458108, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -4148422870011458108, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: -3741488818533103257, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -3741488818533103257, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: -3202589286369065445, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -3202589286369065445, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: -471030186206134467, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u53D1\u9709\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: -177974808788174629, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u866B\u86C0\u79CD\u5B50" + objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} propertyPath: m_Name value: "\u9AD8\u7CB1\u79CD\u5B50" objectReference: {fileID: 0} + - target: {fileID: 1522571606614859498, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u7626\u5C0F\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 2512287343894089961, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u53D1\u9709\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 2794515763121726839, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 2794515763121726839, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: 2972768875005407850, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 2972768875005407850, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: 3086105382834146758, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 3086105382834146758, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: 4083288993250441148, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u635F\u4F24\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 4253220559721673979, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u635F\u4F24\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 5025264640870590485, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 5025264640870590485, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} + - target: {fileID: 5693677357623558336, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u7626\u5C0F\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 7565552150396068169, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u866B\u86C0\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 7735917367805260333, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_Name + value: "\u5B8C\u6574\u79CD\u5B50" + objectReference: {fileID: 0} + - target: {fileID: 7735917367805260333, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} + propertyPath: m_TagString + value: CompleteSeeds + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!4 &666408817 stripped @@ -2297,12 +3286,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 816466603} m_LocalRotation: {x: -0.000000023486113, y: 0.8433914, z: -0.53729963, w: -0.00000003686581} - m_LocalPosition: {x: -67.231, y: -0.154, z: 16.336} + m_LocalPosition: {x: -67.2, y: -0.154, z: 16.4} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 70.288, y: 180, z: 0} --- !u!114 &825560677 MonoBehaviour: @@ -2662,6 +3651,562 @@ MonoBehaviour: hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 +--- !u!1 &933432661 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 933432662} + - component: {fileID: 933432667} + - component: {fileID: 933432666} + - component: {fileID: 933432665} + - component: {fileID: 933432664} + - component: {fileID: 933432663} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &933432662 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933432661} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.007846134, y: 0.008985068, z: 0.00037577964} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &933432663 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933432661} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &933432664 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933432661} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &933432665 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933432661} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.005803327, y: 0.0051834104, z: 0.0046911174} + m_Center: {x: -0.00032325613, y: 0.00007627673, z: 0.000059183934} +--- !u!23 &933432666 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933432661} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &933432667 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 933432661} + m_Mesh: {fileID: -3164283568805273707, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} +--- !u!1 &943346530 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 943346531} + - component: {fileID: 943346536} + - component: {fileID: 943346535} + - component: {fileID: 943346534} + - component: {fileID: 943346533} + - component: {fileID: 943346532} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &943346531 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943346530} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00488989, y: -0.0007816067, z: -0.000239249} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &943346532 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943346530} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &943346533 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943346530} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &943346534 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943346530} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.005487653, y: 0.005557004, z: 0.0037401475} + m_Center: {x: -0.000025531277, y: -0.00017588101, z: 0.000034986188} +--- !u!23 &943346535 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943346530} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &943346536 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943346530} + m_Mesh: {fileID: 7896978003424024679, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!114 &946888371 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2872,7 +4417,7 @@ Transform: - {fileID: 1014468133} - {fileID: 666408817} m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &995305782 BoxCollider: @@ -3499,6 +5044,324 @@ MonoBehaviour: hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 +--- !u!1 &1188304597 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1188304598} + - component: {fileID: 1188304603} + - component: {fileID: 1188304602} + - component: {fileID: 1188304601} + - component: {fileID: 1188304600} + - component: {fileID: 1188304599} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1188304598 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188304597} + m_LocalRotation: {x: 0.6631284, y: 0.74386364, z: 0.06967128, w: 0.045536403} + m_LocalPosition: {x: 0.015065401, y: 0.018811643, z: -0.00016966535} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1188304599 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188304597} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &1188304600 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188304597} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &1188304601 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188304597} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.0058172205, y: 0.005594401, z: 0.0036827647} + m_Center: {x: 0.00017047202, y: 0.000058763555, z: 0.000005133452} +--- !u!23 &1188304602 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188304597} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1188304603 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1188304597} + m_Mesh: {fileID: -7312593393576034789, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} +--- !u!1 &1221198028 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1221198029} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50 (1)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1221198029 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1221198028} + m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -66.99514, y: 0.5, z: 15.016472} + m_LocalScale: {x: 5, y: 5, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1608297102} + - {fileID: 1567160705} + - {fileID: 933432662} + - {fileID: 1615086206} + - {fileID: 104894175} + - {fileID: 943346531} + - {fileID: 544144324} + - {fileID: 1188304598} + - {fileID: 393553462} + m_Father: {fileID: 0} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &1239561172 BoxCollider: m_ObjectHideFlags: 0 @@ -3921,7 +5784,7 @@ Camera: height: 1 near clip plane: 0.3 far clip plane: 1000 - field of view: 37 + field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: -1 @@ -3946,14 +5809,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484776787} - m_LocalRotation: {x: -0.000000023486113, y: 0.8433914, z: -0.53729963, w: -0.00000003686581} - m_LocalPosition: {x: -67.231, y: -0.154, z: 16.336} + m_LocalRotation: {x: -0.000000031319303, y: 0.94418347, z: -0.3294202, w: -0.00000003049243} + m_LocalPosition: {x: -67, y: 0.99999976, z: 16} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 70.288, y: 180, z: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 38.467, y: 180, z: 0} --- !u!65 &1498548498 BoxCollider: m_ObjectHideFlags: 0 @@ -4215,6 +6078,76 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: eaaae40ec8ebdef47b77c13f2e041e4f, type: 3} +--- !u!1001 &1515684197 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalPosition.x + value: -67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalPosition.z + value: 14.956339 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_Name + value: "\u76C6" + objectReference: {fileID: 0} + - target: {fileID: 2902008074560218088, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2902008074560218088, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + propertyPath: m_LocalPosition.y + value: -1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} +--- !u!1 &1515684198 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -3957782524123411102, guid: 2cbec60f0e5cd11498384ea6e6b457e8, type: 3} + m_PrefabInstance: {fileID: 1515684197} + m_PrefabAsset: {fileID: 0} --- !u!65 &1522992282 BoxCollider: m_ObjectHideFlags: 0 @@ -4407,6 +6340,284 @@ MonoBehaviour: hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 +--- !u!1 &1567160704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1567160705} + - component: {fileID: 1567160710} + - component: {fileID: 1567160709} + - component: {fileID: 1567160708} + - component: {fileID: 1567160707} + - component: {fileID: 1567160706} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1567160705 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567160704} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.01988353, y: 0.013228736, z: -0.00016966535} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1567160706 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567160704} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &1567160707 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567160704} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &1567160708 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567160704} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.0058172187, y: 0.005594402, z: 0.003682764} + m_Center: {x: 0.0001709488, y: 0.000055902536, z: 0.000005103649} +--- !u!23 &1567160709 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567160704} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1567160710 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1567160704} + m_Mesh: {fileID: 3256394801138262224, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!1 &1584651137 GameObject: m_ObjectHideFlags: 0 @@ -4438,7 +6649,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1584651139 MonoBehaviour: @@ -4469,9 +6680,22 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Camera: {fileID: 2128235897} + seed_Obj: + - {fileID: 521557349} + - {fileID: 521557348} + - {fileID: 521557347} + - {fileID: 521557346} + - {fileID: 521557345} + - {fileID: 521557344} + - {fileID: 521557343} + - {fileID: 521557342} + - {fileID: 521557341} StepTrans: - {fileID: 816466604} - {fileID: 73689986} + - {fileID: 205664800} + SeedWater_Obj: {fileID: 1221198028} + water_Obj: {fileID: 1515684198} --- !u!65 &1602067279 BoxCollider: m_ObjectHideFlags: 0 @@ -4664,6 +6888,562 @@ MonoBehaviour: hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 +--- !u!1 &1608297101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1608297102} + - component: {fileID: 1608297107} + - component: {fileID: 1608297106} + - component: {fileID: 1608297105} + - component: {fileID: 1608297104} + - component: {fileID: 1608297103} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1608297102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1608297101} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0038859702, y: -0.012538434, z: -0.0006051238} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1608297103 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1608297101} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &1608297104 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1608297101} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &1608297105 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1608297101} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.005485437, y: 0.0055845114, z: 0.004448467} + m_Center: {x: -0.000028439914, y: -0.000111047324, z: 0.00004880539} +--- !u!23 &1608297106 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1608297101} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1608297107 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1608297101} + m_Mesh: {fileID: 6959308924592610719, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} +--- !u!1 &1615086205 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1615086206} + - component: {fileID: 1615086211} + - component: {fileID: 1615086210} + - component: {fileID: 1615086209} + - component: {fileID: 1615086208} + - component: {fileID: 1615086207} + m_Layer: 0 + m_Name: "\u5B8C\u6574\u79CD\u5B50" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1615086206 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615086205} + m_LocalRotation: {x: -0.000000043711392, y: -0.000000043711385, z: -0.000000043711392, w: 1} + m_LocalPosition: {x: 0.019946015, y: 0.013171847, z: -0.00015395285} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1221198029} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1615086207 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615086205} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} + m_Name: + m_EditorClassIdentifier: + profile: {fileID: 0} + profileSync: 0 + previewInEditor: 1 + camerasLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + effectGroup: 0 + effectGroupLayer: + serializedVersion: 2 + m_Bits: 4294967295 + effectNameFilter: + combineMeshes: 0 + alphaCutOff: 0 + cullBackFaces: 1 + ignoreObjectVisibility: 0 + reflectionProbes: 0 + GPUInstancing: 1 + depthClip: 0 + cameraDistanceFade: 0 + cameraDistanceFadeNear: 0 + cameraDistanceFadeFar: 1000 + normalsOption: 0 + ignore: 0 + _highlighted: 0 + fadeInDuration: 0 + fadeOutDuration: 0 + flipY: 0 + constantWidth: 1 + subMeshMask: -1 + overlay: 0 + overlayMode: 0 + overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} + overlayAnimationSpeed: 1 + overlayMinIntensity: 0.5 + overlayBlending: 1 + overlayTexture: {fileID: 0} + overlayTextureUVSpace: 0 + overlayTextureScale: 1 + outline: 1 + outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1} + outlineColorStyle: 0 + outlineGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 1} + key1: {r: 1, g: 1, b: 1, a: 1} + key2: {r: 0, g: 0, b: 0, a: 0} + key3: {r: 0, g: 0, b: 0, a: 0} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 65535 + atime2: 0 + atime3: 0 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 2 + outlineGradientInLocalSpace: 0 + outlineWidth: 0.45 + outlineQuality: 3 + outlineDownsampling: 2 + outlineVisibility: 0 + glowBlendMode: 0 + outlineOptimalBlit: 1 + outlineBlitDebug: 0 + outlineIndependent: 0 + glow: 0 + glowWidth: 0.4 + glowQuality: 3 + glowDownsampling: 2 + glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} + glowDithering: 1 + glowMagicNumber1: 0.75 + glowMagicNumber2: 0.5 + glowAnimationSpeed: 1 + glowVisibility: 0 + glowOptimalBlit: 1 + glowBlitDebug: 0 + glowBlendPasses: 1 + glowPasses: + - offset: 4 + alpha: 0.1 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 3 + alpha: 0.2 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 2 + alpha: 0.3 + color: {r: 0.64, g: 1, b: 0, a: 1} + - offset: 1 + alpha: 0.4 + color: {r: 0.64, g: 1, b: 0, a: 1} + glowIgnoreMask: 0 + innerGlow: 0 + innerGlowWidth: 1 + innerGlowColor: {r: 1, g: 1, b: 1, a: 1} + innerGlowVisibility: 0 + targetFX: 0 + targetFXTexture: {fileID: 0} + targetFXColor: {r: 1, g: 1, b: 1, a: 1} + targetFXCenter: {fileID: 0} + targetFXRotationSpeed: 50 + targetFXInitialScale: 4 + targetFXEndScale: 1.5 + targetFXScaleToRenderBounds: 1 + targetFXAlignToGround: 0 + targetFXFadePower: 32 + targetFXGroundMaxDistance: 10 + targetFXGroundLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + targetFXTransitionDuration: 0.5 + targetFXStayDuration: 1.5 + targetFXVisibility: 1 + seeThrough: 2 + seeThroughOccluderMask: + serializedVersion: 2 + m_Bits: 4294967295 + seeThroughOccluderThreshold: 0.3 + seeThroughOccluderMaskAccurate: 0 + seeThroughOccluderCheckInterval: 1 + seeThroughOccluderCheckIndividualObjects: 0 + seeThroughDepthOffset: 0 + seeThroughMaxDepth: 0 + seeThroughIntensity: 0.8 + seeThroughTintAlpha: 0.5 + seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 +--- !u!114 &1615086208 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615086205} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!65 &1615086209 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615086205} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.0054559726, y: 0.005598049, z: 0.004456398} + m_Center: {x: -0.00004899816, y: -0.00018741439, z: 0.000095847085} +--- !u!23 &1615086210 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615086205} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b0fbb12c63b41ca46b5fb0a1da07ee31, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1615086211 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615086205} + m_Mesh: {fileID: 7013877218374814543, guid: 6c7cbc6b210e1c7419bfdf5bcfb65606, type: 3} --- !u!114 &1630714653 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/OnMouseObj.cs b/Assets/Scripts/OnMouseObj.cs index 04a1ffd..5fd45fa 100644 --- a/Assets/Scripts/OnMouseObj.cs +++ b/Assets/Scripts/OnMouseObj.cs @@ -21,7 +21,7 @@ public class OnMouseObj : MonoBehaviour { return; } - + TipItem.Instance.HideTips(); } private void OnMouseEnter() diff --git a/Assets/Scripts/Project/ProjectBase/CameraManager.cs b/Assets/Scripts/Project/ProjectBase/CameraManager.cs index ba83f00..211a87e 100644 --- a/Assets/Scripts/Project/ProjectBase/CameraManager.cs +++ b/Assets/Scripts/Project/ProjectBase/CameraManager.cs @@ -1,5 +1,5 @@ +using DG.Tweening; using System.Collections; -using System.Collections.Generic; using UnityEngine; public class CameraManager : MonoBehaviour @@ -7,10 +7,68 @@ public class CameraManager : MonoBehaviour public static CameraManager instance; public Camera Camera; + /// + /// ËùÓеÄÖÖ×Ó + /// + public GameObject[] seed_Obj; public Transform[] StepTrans; + public GameObject SeedWater_Obj; + + public GameObject water_Obj; + private void Awake() { instance = this; } + + private void Update() + { + if (Input.GetMouseButtonDown(0)) + { + Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); + RaycastHit hit; + bool raycast = Physics.Raycast(ray, out hit); + if (raycast) + { + if (hit.collider.gameObject.tag.Equals("CompleteSeeds")) + { + Debug.Log("±»µã»÷ÎïÌåµÄ±êÇ©ÊÇ" + hit.collider.gameObject.tag); + hit.collider.gameObject.SetActive(false); + + bool allSeedsHidden = true; + for (int i = 0; i < seed_Obj.Length; i++) + { + if (seed_Obj[i].activeInHierarchy) + { + allSeedsHidden = false; + Debug.Log("»¹ÓÐÖÖ×ÓûÓе㵽"); + break; // Ö»ÒªÓÐÒ»¸öÖÖ×ÓûÒþ²Ø£¬¾ÍÍ˳öÑ­»· + } + } + + // ¼ì²éÊÇ·ñËùÓÐÖÖ×Ó¶¼±»Òþ²Ø£¨·ÅÔÚÑ­»·Í⣩ + if (allSeedsHidden) + { + Debug.Log("ËùÓÐÖÖ×Ó¶¼±»Òþ²Ø"); + Camera.fieldOfView = 60; + StartCoroutine(SeedIsFalse()); + } + + } + } + } + } + public IEnumerator SeedIsFalse() + { + Camera.transform.SetPositionAndRotation + (StepTrans[2].transform.position, StepTrans[1].transform.rotation); + yield return new WaitForSeconds(1f); + SeedWater_Obj.transform.DOMoveY(0, 1f); + yield return new WaitForSeconds(2.1f); + water_Obj.transform.DOMoveY(0.1f, 1.5f); + yield return new WaitForSeconds(2.5f); + UI_FadePanel.Instance.Init(); + yield return new WaitForSeconds(5f); + } } diff --git a/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs b/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs index 9515648..32e67ab 100644 --- a/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs +++ b/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs @@ -56,6 +56,9 @@ public class UIManager private TipItem tipItemPrefab; public TipItem tipItem; + private UI_FadePanel _FadePanelPrefab; + public UI_FadePanel fadePanel; + /// /// 构造函数 @@ -67,6 +70,9 @@ public class UIManager tipItemPrefab = ResourcesManager.Load("UI/UI_Item/TipItem/TipItem"); tipItem = GameObject.Instantiate(tipItemPrefab, canvas); tipItem.HideTips(); + _FadePanelPrefab = ResourcesManager.Load("UI/UI_Item/UI_FadePanel/UI_FadePanel"); + fadePanel = GameObject.Instantiate(_FadePanelPrefab, canvas); + fadePanel.HidePanel(); layers = new Transform[] { canvas.transform.Find("Bot"), diff --git a/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs b/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs index 2f749a2..0caac9c 100644 --- a/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs +++ b/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs @@ -82,6 +82,7 @@ public class UI_StepsPanel : BasePanel break; case "ÓýÃçÇ°ÖÖ×Ó´¦Àí": Debug.Log("ÓýÃçÇ°ÖÖ×Ó´¦Àí"); + CameraManager.instance.Camera.fieldOfView = 25; CameraManager.instance.Camera.transform.SetPositionAndRotation (CameraManager.instance.StepTrans[0].transform.position, CameraManager.instance.StepTrans[0].transform.rotation); break; @@ -91,6 +92,7 @@ public class UI_StepsPanel : BasePanel break; case "¾«Ï¸ÕûµØÒªÇó": Debug.Log("¾«Ï¸ÕûµØÒªÇó"); + CameraManager.instance.Camera.fieldOfView = 60; CameraManager.instance.Camera.transform.SetPositionAndRotation (CameraManager.instance.StepTrans[1].transform.position, CameraManager.instance.StepTrans[1].transform.rotation); Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.Íϳµ, true); diff --git a/Assets/Scripts/UI_FadePanel.cs b/Assets/Scripts/UI_FadePanel.cs new file mode 100644 index 0000000..b403190 --- /dev/null +++ b/Assets/Scripts/UI_FadePanel.cs @@ -0,0 +1,47 @@ +using DG.Tweening; +using System.Collections; +using System.Collections.Generic; +using TMPro; +using Unity.VisualScripting; +using UnityEngine; +using UnityEngine.UI; + +public class UI_FadePanel : MonoBehaviour +{ + public static UI_FadePanel Instance; + public string FadeString; + + public Image FadeBg; + /// + /// Îı¾ + /// + public TextMeshProUGUI FadetextMeshProUGUI; + public float typeTime; + private void Awake() + { + Instance = this; + } + public void Init() + { + gameObject.SetActive(true); + FadeBg.DOFade(1,0.1f); + StartCoroutine(Typing(FadetextMeshProUGUI, FadeString)); + + } + + public void HidePanel() + { + gameObject.SetActive(false); + } + public IEnumerator Typing(TextMeshProUGUI text ,string a) + { + text.text = string.Empty; + string strTemp = string.Empty; + for (int i = 0; i < a.Length; i++) + { + yield return new WaitForSeconds(typeTime); + strTemp += a[i]; + text.text = strTemp; + } + } +} diff --git a/Assets/Scripts/UI_FadePanel.cs.meta b/Assets/Scripts/UI_FadePanel.cs.meta new file mode 100644 index 0000000..523b277 --- /dev/null +++ b/Assets/Scripts/UI_FadePanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 94deccb254fae3542ae09bf91e3fdba9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: