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seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} + seeThroughNoise: 1 + seeThroughBorder: 0 + seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} + seeThroughBorderOnly: 0 + seeThroughBorderWidth: 0.45 + seeThroughOrdered: 0 + seeThroughTexture: {fileID: 0} + seeThroughTextureUVSpace: 0 + seeThroughTextureScale: 1 + rmsCount: 1 + hitFxInitialIntensity: 0 + hitFxMode: 0 + hitFxFadeOutDuration: 0.25 + hitFxColor: {r: 1, g: 1, b: 1, a: 1} + hitFxRadius: 0.5 --- !u!1 &2128235895 GameObject: m_ObjectHideFlags: 0 @@ -875,7 +5873,7 @@ GameObject: - component: {fileID: 2128235897} - component: {fileID: 2128235896} m_Layer: 0 - m_Name: Main Camera (1) + m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -939,11 +5937,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128235895} - m_LocalRotation: {x: 0.39489564, y: -0, z: -0, w: 0.918726} - m_LocalPosition: {x: 13.93, y: 19.9, z: -50.5} + m_LocalRotation: {x: -0, y: 0.9285802, z: -0.37113187, w: 0} + m_LocalPosition: {x: 86.7, y: 21.94, z: -116.4} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 46.519, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 43.571, y: 180, z: 0} diff --git a/Assets/Scripts/Bootstrap.cs b/Assets/Scripts/Bootstrap.cs index 25642b7..0bbbd0e 100644 --- a/Assets/Scripts/Bootstrap.cs +++ b/Assets/Scripts/Bootstrap.cs @@ -20,9 +20,7 @@ public class Bootstrap : SingletonMono scenesManager = new ScenesManager(); pptFolderName = Application.streamingAssetsPath + "/PPT"; LoadPPTTest.PPTFiles(pptFolderName); - ppts =LoadPPTTest.PPTName(); - //await LoadWithUniTask(); - + ppts = LoadPPTTest.PPTName(); DontDestroyOnLoad(gameObject); } @@ -60,24 +58,7 @@ public class Bootstrap : SingletonMono // Update is called once per frame void Update() { - //if (Input.GetKeyDown("s")) - //{ - // Debug.Log("Input.GetKeyDown(\"u\")"); - // uiManager.ShowPanel(this, E_UI_Layer.Bot, (panel) => - // { - // panel.OnInit(); - // Debug.Log("UI_TestPanelʾɹ"); - // }); - //} - //if (Input.GetKeyDown("h")) - //{ - // Debug.Log("Input.GetKeyDown(\"h\")"); - // uiManager.HidePanel(); - //} - //if (Input.GetKeyDown("e")) - //{ - // Debug.Log("Input.GetKeyDown(\"e\")"); - // eventCenter.EventTrigger(Enum_EventType.TestEvent1); - //} + + } } diff --git a/Assets/Scripts/OnMouseObj.cs b/Assets/Scripts/OnMouseObj.cs new file mode 100644 index 0000000..04a1ffd --- /dev/null +++ b/Assets/Scripts/OnMouseObj.cs @@ -0,0 +1,49 @@ +using HighlightPlus; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; + +/// +/// +/// +public class OnMouseObj : MonoBehaviour +{ + private HighlightEffect _highlight; + + private void Awake() + { + _highlight = GetComponent(); + } + private void OnMouseDown() + { + if (EventSystem.current.IsPointerOverGameObject()) + { + return; + } + + } + + private void OnMouseEnter() + { + if (EventSystem.current.IsPointerOverGameObject()) + { + return; + } + Debug.Log(gameObject.name); + _highlight.highlighted = true; + Vector3 pos = Camera.main.WorldToScreenPoint(transform.position); + TipItem.Instance.ShwoTips(this.gameObject.name, pos); + } + + private void OnMouseExit() + { + if (EventSystem.current.IsPointerOverGameObject()) + { + return; + } + _highlight.highlighted = false; + TipItem.Instance.HideTips(); + } + +} diff --git a/Assets/Scripts/OnMouseObj.cs.meta b/Assets/Scripts/OnMouseObj.cs.meta new file mode 100644 index 0000000..e66fe1d --- /dev/null +++ b/Assets/Scripts/OnMouseObj.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 22ef470f86f049441a0792d9ecef773e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/ProjectBase/CameraManager.cs b/Assets/Scripts/Project/ProjectBase/CameraManager.cs new file mode 100644 index 0000000..ba83f00 --- /dev/null +++ b/Assets/Scripts/Project/ProjectBase/CameraManager.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CameraManager : MonoBehaviour +{ + public static CameraManager instance; + public Camera Camera; + + public Transform[] StepTrans; + + private void Awake() + { + instance = this; + } +} diff --git a/Assets/Scripts/Project/ProjectBase/CameraManager.cs.meta b/Assets/Scripts/Project/ProjectBase/CameraManager.cs.meta new file mode 100644 index 0000000..ae2362e --- /dev/null +++ b/Assets/Scripts/Project/ProjectBase/CameraManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 56579876e8434df4ab17d9a02a5adcf4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs b/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs index 7328ccc..26cb699 100644 --- a/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs +++ b/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs @@ -11,5 +11,13 @@ public enum Enum_EventType TestEvent1, TestEvent2, TestEvent3, - UpdateProgress + UpdateProgress, + 拖车 + } + +//public enum Enum_ClickObj +//{ +// None, +// 拖车, +//} diff --git a/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs new file mode 100644 index 0000000..7e59c04 --- /dev/null +++ b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs @@ -0,0 +1,51 @@ +using HighlightPlus; +using UnityEngine; +using UnityEngine.Playables; + +public class RayClliderManager : MonoBehaviour +{ + public PlayableDirector TuoChe_PlayableDirector; + + public Animator Gengtian_animator; + public HighlightEffect TuoChe_highlightEffect; + public bool TuoChe_enabled; + // Start is called before the first frame update + void Start() + { + Gengtian_animator.enabled = false; + if (Bootstrap.Instance != null) + + Bootstrap.Instance.eventCenter.AddEventListener(Enum_EventType.ϳ, TuoCheEnabled); + } + + private void TuoCheEnabled(bool value) + { + TuoChe_enabled = value; + } + + // Update is called once per frame + void Update() + { + if (Input.GetMouseButtonDown(0) && TuoChe_enabled) + { + Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); + RaycastHit hit; + bool raycast = Physics.Raycast(ray, out hit); + if (raycast) + { + if (hit.collider.gameObject.name.Equals("ϳ")) + { + Gengtian_animator.enabled = true; + TuoChe_highlightEffect.highlighted = false; + TuoChe_PlayableDirector.Play(); + } + } + } + } + + private void OnDisable() + { + if (Bootstrap.Instance != null) + Bootstrap.Instance.eventCenter.RemoveEventListener(Enum_EventType.ϳ, TuoCheEnabled); + } +} diff --git a/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs.meta b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs.meta new file mode 100644 index 0000000..157de50 --- /dev/null +++ b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a8d19daab2d895d4fa02f69a9d14209a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs b/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs index 67d1db9..9515648 100644 --- a/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs +++ b/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs @@ -53,6 +53,9 @@ public class UIManager private readonly Dictionary panelDic = new Dictionary(); + private TipItem tipItemPrefab; + public TipItem tipItem; + /// /// 构造函数 @@ -61,6 +64,9 @@ public class UIManager { canvas = ResourcesManager.Load("UI/Base/Canvas").GetComponent(); GameObject.DontDestroyOnLoad(canvas.gameObject); + tipItemPrefab = ResourcesManager.Load("UI/UI_Item/TipItem/TipItem"); + tipItem = GameObject.Instantiate(tipItemPrefab, canvas); + tipItem.HideTips(); layers = new Transform[] { canvas.transform.Find("Bot"), @@ -68,6 +74,7 @@ public class UIManager canvas.transform.Find("Top"), canvas.transform.Find("System") }; + } /// diff --git a/Assets/Scripts/Test/LoadPPTTest.cs b/Assets/Scripts/Test/LoadPPTTest.cs index ecab4e8..3326ad9 100644 --- a/Assets/Scripts/Test/LoadPPTTest.cs +++ b/Assets/Scripts/Test/LoadPPTTest.cs @@ -7,11 +7,12 @@ using System.Collections.Generic; using System.Drawing.Imaging; using System.IO; using System.Linq; +using TMPro; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; -public class LoadPPTTest +public static class LoadPPTTest { /// /// @@ -156,6 +157,17 @@ public class LoadPPTTest LayoutRebuilder.ForceRebuildLayoutImmediate(content as RectTransform); scrollRect.verticalNormalizedPosition = 1; // 回到顶部 } + + /// + /// 根据文字数量改变 背景 大小 + /// + /// + public static void AdjustImageWidth(TextMeshProUGUI contentText, RectTransform _bg, float width, float height) + { + float preferredWidth = contentText.preferredWidth; + _bg.sizeDelta = new Vector2(preferredWidth + (contentText.text == "" ? 0 : width), _bg.sizeDelta.y); + contentText.GetComponent().sizeDelta = new Vector2(preferredWidth + (contentText.text == "" ? 0 : width), height); + } } //public class LoadPPTTest : MonoBehaviour diff --git a/Assets/Scripts/TipItem.cs b/Assets/Scripts/TipItem.cs new file mode 100644 index 0000000..c34bc19 --- /dev/null +++ b/Assets/Scripts/TipItem.cs @@ -0,0 +1,26 @@ +using UnityEngine.UI; +using TMPro; +using UnityEngine; +public class TipItem : MonoBehaviour +{ + public static TipItem Instance; + public TextMeshProUGUI Tip_Text; + public RectTransform bg; + + private void Awake() + { + Instance = this; + } + public void ShwoTips(string Item, Vector3 pos) + { + gameObject.SetActive(true); + Tip_Text.text = Item; + GetComponent().position = pos; + LoadPPTTest.AdjustImageWidth(Tip_Text, bg, 30, 52); + } + + public void HideTips() + { + gameObject.SetActive(false); + } +} diff --git a/Assets/Scripts/TipItem.cs.meta b/Assets/Scripts/TipItem.cs.meta new file mode 100644 index 0000000..1cac545 --- /dev/null +++ b/Assets/Scripts/TipItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: db8907eaaea654748afa910b3766395c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs b/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs index 6a7ab54..1fffae9 100644 --- a/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs +++ b/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs @@ -2,6 +2,7 @@ using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; +using UnityEngine.UI; public class UI_StepsPanelItem : BaseItem { @@ -10,6 +11,11 @@ public class UI_StepsPanelItem : BaseItem /// public TextMeshProUGUI Step_Text; + /// + /// 谴ť + /// + public Button Step_Btn; + public void Init(string LabelDate) { Step_Text.text = LabelDate; diff --git a/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs b/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs index 2c39dfe..2f749a2 100644 --- a/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs +++ b/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs @@ -20,11 +20,11 @@ public class UI_StepsPanel : BasePanel public UI_StepsPanelItem StepsItem; public PptFilesData data = new PptFilesData(); + public string jsonFileName = "StepsConfig"; // JSONļ protected override void Awake() { - base.Awake(); data = JsonManager.LoadData(jsonFileName); foreach (var pptFile in data.pptFiles) { @@ -38,6 +38,8 @@ public class UI_StepsPanel : BasePanel var item = Instantiate(StepsItem, StepsContent); item.Init(pptFile.fileName); var buttonText = item.GetComponentInChildren(); + Button button = item.GetComponentInChildren