From 28c14dad25d2e44f5ec050236ab69f88f2ab798a Mon Sep 17 00:00:00 2001 From: wangyang <1299553863qq.com> Date: Wed, 2 Apr 2025 15:01:02 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B0=83=E6=95=B4=E6=B0=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Materials/深翻耕/深翻耕地 2.mat | 2 +- Assets/Models/Materials/nongyaopingzi.mat | 2 +- Assets/Models/Materials/磷酸二氢钾溶液.mat | 2 +- Assets/Scenes/LiveScene_Test.unity | 99 ++++++++++++++++++++++ 4 files changed, 102 insertions(+), 3 deletions(-) diff --git a/Assets/Materials/深翻耕/深翻耕地 2.mat b/Assets/Materials/深翻耕/深翻耕地 2.mat index 143afac..f2969a3 100644 --- a/Assets/Materials/深翻耕/深翻耕地 2.mat +++ b/Assets/Materials/深翻耕/深翻耕地 2.mat @@ -117,7 +117,7 @@ Material: - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _Farm_Step1: 1 + - _Farm_Step1: 0 - _Farm_Step2: 0 - _GlossMapScale: 1 - _Glossiness: 0 diff --git a/Assets/Models/Materials/nongyaopingzi.mat b/Assets/Models/Materials/nongyaopingzi.mat index 53772f6..0292454 100644 --- a/Assets/Models/Materials/nongyaopingzi.mat +++ b/Assets/Models/Materials/nongyaopingzi.mat @@ -12,7 +12,7 @@ Material: m_ValidKeywords: - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 diff --git a/Assets/Models/Materials/磷酸二氢钾溶液.mat b/Assets/Models/Materials/磷酸二氢钾溶液.mat index ba0705c..0ca21e8 100644 --- a/Assets/Models/Materials/磷酸二氢钾溶液.mat +++ b/Assets/Models/Materials/磷酸二氢钾溶液.mat @@ -12,7 +12,7 @@ Material: m_ValidKeywords: - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 diff --git a/Assets/Scenes/LiveScene_Test.unity b/Assets/Scenes/LiveScene_Test.unity index c811581..979aa5b 100644 --- a/Assets/Scenes/LiveScene_Test.unity +++ b/Assets/Scenes/LiveScene_Test.unity @@ -1605,6 +1605,100 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1272526427 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1272526428} + - component: {fileID: 1272526429} + m_Layer: 0 + m_Name: "\u5E7C\u82D7\u8865\u5149" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1272526428 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1272526427} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.5510254, y: 0.08700013, z: -0.14100075} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1943249830} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!108 &1272526429 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1272526427} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 2 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 0.8 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 2 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1282593717 GameObject: m_ObjectHideFlags: 0 @@ -2111,6 +2205,11 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1943249830 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: cb1edd9d450e6a9479c7096118230f92, type: 3} + m_PrefabInstance: {fileID: 1061460484} + m_PrefabAsset: {fileID: 0} --- !u!1 &1975548202 GameObject: m_ObjectHideFlags: 0