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index 23f4519..54e1fed 100644
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index 091ce22..ece1d1f 100644
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index d28f256..5c9b2bb 100644
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new file mode 100644
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diff --git a/Assets/Scenes/LiveScene.unity b/Assets/Scenes/LiveScene.unity
index 86dd9a6..21d2053 100644
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+  cameraDistanceFadeNear: 0
+  cameraDistanceFadeFar: 1000
+  normalsOption: 0
+  ignore: 0
+  _highlighted: 0
+  fadeInDuration: 0
+  fadeOutDuration: 0
+  flipY: 0
+  constantWidth: 1
+  subMeshMask: -1
+  overlay: 0
+  overlayMode: 0
+  overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
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+  overlayMinIntensity: 0.5
+  overlayBlending: 1
+  overlayTexture: {fileID: 0}
+  overlayTextureUVSpace: 0
+  overlayTextureScale: 1
+  outline: 1
+  outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1}
+  outlineColorStyle: 0
+  outlineGradient:
+    serializedVersion: 2
+    key0: {r: 1, g: 1, b: 1, a: 1}
+    key1: {r: 1, g: 1, b: 1, a: 1}
+    key2: {r: 0, g: 0, b: 0, a: 0}
+    key3: {r: 0, g: 0, b: 0, a: 0}
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+    key6: {r: 0, g: 0, b: 0, a: 0}
+    key7: {r: 0, g: 0, b: 0, a: 0}
+    ctime0: 0
+    ctime1: 65535
+    ctime2: 0
+    ctime3: 0
+    ctime4: 0
+    ctime5: 0
+    ctime6: 0
+    ctime7: 0
+    atime0: 0
+    atime1: 65535
+    atime2: 0
+    atime3: 0
+    atime4: 0
+    atime5: 0
+    atime6: 0
+    atime7: 0
+    m_Mode: 0
+    m_NumColorKeys: 2
+    m_NumAlphaKeys: 2
+  outlineGradientInLocalSpace: 0
+  outlineWidth: 0.45
+  outlineQuality: 3
+  outlineDownsampling: 2
+  outlineVisibility: 0
+  glowBlendMode: 0
+  outlineOptimalBlit: 1
+  outlineBlitDebug: 0
+  outlineIndependent: 0
+  glow: 0
+  glowWidth: 0.4
+  glowQuality: 3
+  glowDownsampling: 2
+  glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
+  glowDithering: 1
+  glowMagicNumber1: 0.75
+  glowMagicNumber2: 0.5
+  glowAnimationSpeed: 1
+  glowVisibility: 0
+  glowOptimalBlit: 1
+  glowBlitDebug: 0
+  glowBlendPasses: 1
+  glowPasses:
+  - offset: 4
+    alpha: 0.1
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  - offset: 3
+    alpha: 0.2
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  - offset: 2
+    alpha: 0.3
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  - offset: 1
+    alpha: 0.4
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  glowIgnoreMask: 0
+  innerGlow: 0
+  innerGlowWidth: 1
+  innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
+  innerGlowVisibility: 0
+  targetFX: 0
+  targetFXTexture: {fileID: 0}
+  targetFXColor: {r: 1, g: 1, b: 1, a: 1}
+  targetFXCenter: {fileID: 0}
+  targetFXRotationSpeed: 50
+  targetFXInitialScale: 4
+  targetFXEndScale: 1.5
+  targetFXScaleToRenderBounds: 1
+  targetFXAlignToGround: 0
+  targetFXFadePower: 32
+  targetFXGroundMaxDistance: 10
+  targetFXGroundLayerMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  targetFXTransitionDuration: 0.5
+  targetFXStayDuration: 1.5
+  targetFXVisibility: 1
+  seeThrough: 2
+  seeThroughOccluderMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  seeThroughOccluderThreshold: 0.3
+  seeThroughOccluderMaskAccurate: 0
+  seeThroughOccluderCheckInterval: 1
+  seeThroughOccluderCheckIndividualObjects: 0
+  seeThroughDepthOffset: 0
+  seeThroughMaxDepth: 0
+  seeThroughIntensity: 0.8
+  seeThroughTintAlpha: 0.5
+  seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
+  seeThroughNoise: 1
+  seeThroughBorder: 0
+  seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
+  seeThroughBorderOnly: 0
+  seeThroughBorderWidth: 0.45
+  seeThroughOrdered: 0
+  seeThroughTexture: {fileID: 0}
+  seeThroughTextureUVSpace: 0
+  seeThroughTextureScale: 1
+  rmsCount: 1
+  hitFxInitialIntensity: 0
+  hitFxMode: 0
+  hitFxFadeOutDuration: 0.25
+  hitFxColor: {r: 1, g: 1, b: 1, a: 1}
+  hitFxRadius: 0.5
+--- !u!65 &2024666094
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 521557345}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 0.0056981742, y: 0.0059625134, z: 0.004448467}
+  m_Center: {x: -0.000099469675, y: -0.00023350382, z: 0.00004880539}
+--- !u!114 &2024666095
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 521557345}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 22ef470f86f049441a0792d9ecef773e, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+--- !u!114 &2024666096
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 521557345}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  profile: {fileID: 0}
+  profileSync: 0
+  previewInEditor: 1
+  camerasLayerMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  effectGroup: 0
+  effectGroupLayer:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  effectNameFilter: 
+  combineMeshes: 0
+  alphaCutOff: 0
+  cullBackFaces: 1
+  ignoreObjectVisibility: 0
+  reflectionProbes: 0
+  GPUInstancing: 1
+  depthClip: 0
+  cameraDistanceFade: 0
+  cameraDistanceFadeNear: 0
+  cameraDistanceFadeFar: 1000
+  normalsOption: 0
+  ignore: 0
+  _highlighted: 0
+  fadeInDuration: 0
+  fadeOutDuration: 0
+  flipY: 0
+  constantWidth: 1
+  subMeshMask: -1
+  overlay: 0
+  overlayMode: 0
+  overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
+  overlayAnimationSpeed: 1
+  overlayMinIntensity: 0.5
+  overlayBlending: 1
+  overlayTexture: {fileID: 0}
+  overlayTextureUVSpace: 0
+  overlayTextureScale: 1
+  outline: 1
+  outlineColor: {r: 0.030668736, g: 1, b: 0, a: 1}
+  outlineColorStyle: 0
+  outlineGradient:
+    serializedVersion: 2
+    key0: {r: 1, g: 1, b: 1, a: 1}
+    key1: {r: 1, g: 1, b: 1, a: 1}
+    key2: {r: 0, g: 0, b: 0, a: 0}
+    key3: {r: 0, g: 0, b: 0, a: 0}
+    key4: {r: 0, g: 0, b: 0, a: 0}
+    key5: {r: 0, g: 0, b: 0, a: 0}
+    key6: {r: 0, g: 0, b: 0, a: 0}
+    key7: {r: 0, g: 0, b: 0, a: 0}
+    ctime0: 0
+    ctime1: 65535
+    ctime2: 0
+    ctime3: 0
+    ctime4: 0
+    ctime5: 0
+    ctime6: 0
+    ctime7: 0
+    atime0: 0
+    atime1: 65535
+    atime2: 0
+    atime3: 0
+    atime4: 0
+    atime5: 0
+    atime6: 0
+    atime7: 0
+    m_Mode: 0
+    m_NumColorKeys: 2
+    m_NumAlphaKeys: 2
+  outlineGradientInLocalSpace: 0
+  outlineWidth: 0.45
+  outlineQuality: 3
+  outlineDownsampling: 2
+  outlineVisibility: 0
+  glowBlendMode: 0
+  outlineOptimalBlit: 1
+  outlineBlitDebug: 0
+  outlineIndependent: 0
+  glow: 0
+  glowWidth: 0.4
+  glowQuality: 3
+  glowDownsampling: 2
+  glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
+  glowDithering: 1
+  glowMagicNumber1: 0.75
+  glowMagicNumber2: 0.5
+  glowAnimationSpeed: 1
+  glowVisibility: 0
+  glowOptimalBlit: 1
+  glowBlitDebug: 0
+  glowBlendPasses: 1
+  glowPasses:
+  - offset: 4
+    alpha: 0.1
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  - offset: 3
+    alpha: 0.2
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  - offset: 2
+    alpha: 0.3
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  - offset: 1
+    alpha: 0.4
+    color: {r: 0.64, g: 1, b: 0, a: 1}
+  glowIgnoreMask: 0
+  innerGlow: 0
+  innerGlowWidth: 1
+  innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
+  innerGlowVisibility: 0
+  targetFX: 0
+  targetFXTexture: {fileID: 0}
+  targetFXColor: {r: 1, g: 1, b: 1, a: 1}
+  targetFXCenter: {fileID: 0}
+  targetFXRotationSpeed: 50
+  targetFXInitialScale: 4
+  targetFXEndScale: 1.5
+  targetFXScaleToRenderBounds: 1
+  targetFXAlignToGround: 0
+  targetFXFadePower: 32
+  targetFXGroundMaxDistance: 10
+  targetFXGroundLayerMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  targetFXTransitionDuration: 0.5
+  targetFXStayDuration: 1.5
+  targetFXVisibility: 1
+  seeThrough: 2
+  seeThroughOccluderMask:
+    serializedVersion: 2
+    m_Bits: 4294967295
+  seeThroughOccluderThreshold: 0.3
+  seeThroughOccluderMaskAccurate: 0
+  seeThroughOccluderCheckInterval: 1
+  seeThroughOccluderCheckIndividualObjects: 0
+  seeThroughDepthOffset: 0
+  seeThroughMaxDepth: 0
+  seeThroughIntensity: 0.8
+  seeThroughTintAlpha: 0.5
+  seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
+  seeThroughNoise: 1
+  seeThroughBorder: 0
+  seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
+  seeThroughBorderOnly: 0
+  seeThroughBorderWidth: 0.45
+  seeThroughOrdered: 0
+  seeThroughTexture: {fileID: 0}
+  seeThroughTextureUVSpace: 0
+  seeThroughTextureScale: 1
+  rmsCount: 1
+  hitFxInitialIntensity: 0
+  hitFxMode: 0
+  hitFxFadeOutDuration: 0.25
+  hitFxColor: {r: 1, g: 1, b: 1, a: 1}
+  hitFxRadius: 0.5
 --- !u!1 &2128235895
 GameObject:
   m_ObjectHideFlags: 0
@@ -875,7 +5873,7 @@ GameObject:
   - component: {fileID: 2128235897}
   - component: {fileID: 2128235896}
   m_Layer: 0
-  m_Name: Main Camera (1)
+  m_Name: Main Camera
   m_TagString: MainCamera
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -939,11 +5937,11 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2128235895}
-  m_LocalRotation: {x: 0.39489564, y: -0, z: -0, w: 0.918726}
-  m_LocalPosition: {x: 13.93, y: 19.9, z: -50.5}
+  m_LocalRotation: {x: -0, y: 0.9285802, z: -0.37113187, w: 0}
+  m_LocalPosition: {x: 86.7, y: 21.94, z: -116.4}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
-  m_LocalEulerAnglesHint: {x: 46.519, y: 0, z: 0}
+  m_LocalEulerAnglesHint: {x: 43.571, y: 180, z: 0}
diff --git a/Assets/Scripts/Bootstrap.cs b/Assets/Scripts/Bootstrap.cs
index 25642b7..0bbbd0e 100644
--- a/Assets/Scripts/Bootstrap.cs
+++ b/Assets/Scripts/Bootstrap.cs
@@ -20,9 +20,7 @@ public class Bootstrap : SingletonMono<Bootstrap>
         scenesManager = new ScenesManager();
         pptFolderName = Application.streamingAssetsPath + "/PPT";
         LoadPPTTest.PPTFiles(pptFolderName);
-        ppts =LoadPPTTest.PPTName();
-        //await LoadWithUniTask();
-
+        ppts = LoadPPTTest.PPTName();
         DontDestroyOnLoad(gameObject);
     }
 
@@ -60,24 +58,7 @@ public class Bootstrap : SingletonMono<Bootstrap>
     // Update is called once per frame
     void Update()
     {
-        //if (Input.GetKeyDown("s"))
-        //{
-        //    Debug.Log("Input.GetKeyDown(\"u\")");
-        //    uiManager.ShowPanel<UI_TestPanel>(this, E_UI_Layer.Bot, (panel) =>
-        //    {
-        //        panel.OnInit();
-        //        Debug.Log("UI_TestPanel��ʾ�ɹ�");
-        //    });
-        //}
-        //if (Input.GetKeyDown("h"))
-        //{
-        //    Debug.Log("Input.GetKeyDown(\"h\")");
-        //    uiManager.HidePanel<UI_TestPanel>();
-        //}
-        //if (Input.GetKeyDown("e"))
-        //{
-        //    Debug.Log("Input.GetKeyDown(\"e\")");
-        //    eventCenter.EventTrigger(Enum_EventType.TestEvent1);
-        //}
+
+
     }
 }
diff --git a/Assets/Scripts/OnMouseObj.cs b/Assets/Scripts/OnMouseObj.cs
new file mode 100644
index 0000000..04a1ffd
--- /dev/null
+++ b/Assets/Scripts/OnMouseObj.cs
@@ -0,0 +1,49 @@
+using HighlightPlus;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.EventSystems;
+
+/// <summary>
+/// �������
+/// </summary>
+public class OnMouseObj : MonoBehaviour
+{
+    private HighlightEffect _highlight;
+
+    private void Awake()
+    {
+        _highlight = GetComponent<HighlightEffect>();
+    }
+    private void OnMouseDown()
+    {
+        if (EventSystem.current.IsPointerOverGameObject())
+        {
+            return;
+        }
+
+    }
+
+    private void OnMouseEnter()
+    {
+        if (EventSystem.current.IsPointerOverGameObject())
+        {
+            return;
+        }
+        Debug.Log(gameObject.name);
+        _highlight.highlighted = true;
+        Vector3 pos = Camera.main.WorldToScreenPoint(transform.position);
+        TipItem.Instance.ShwoTips(this.gameObject.name, pos);
+    }
+
+    private void OnMouseExit()
+    {
+        if (EventSystem.current.IsPointerOverGameObject())
+        {
+            return;
+        }
+        _highlight.highlighted = false;
+        TipItem.Instance.HideTips();
+    }
+
+}
diff --git a/Assets/Scripts/OnMouseObj.cs.meta b/Assets/Scripts/OnMouseObj.cs.meta
new file mode 100644
index 0000000..e66fe1d
--- /dev/null
+++ b/Assets/Scripts/OnMouseObj.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 22ef470f86f049441a0792d9ecef773e
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/Project/ProjectBase/CameraManager.cs b/Assets/Scripts/Project/ProjectBase/CameraManager.cs
new file mode 100644
index 0000000..ba83f00
--- /dev/null
+++ b/Assets/Scripts/Project/ProjectBase/CameraManager.cs
@@ -0,0 +1,16 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class CameraManager : MonoBehaviour
+{
+    public static CameraManager instance;
+    public Camera Camera;
+
+    public Transform[] StepTrans;
+
+    private void Awake()
+    {
+        instance = this;
+    }
+}
diff --git a/Assets/Scripts/Project/ProjectBase/CameraManager.cs.meta b/Assets/Scripts/Project/ProjectBase/CameraManager.cs.meta
new file mode 100644
index 0000000..ae2362e
--- /dev/null
+++ b/Assets/Scripts/Project/ProjectBase/CameraManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 56579876e8434df4ab17d9a02a5adcf4
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs b/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs
index 7328ccc..26cb699 100644
--- a/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs
+++ b/Assets/Scripts/Project/ProjectBase/EventCenter/Enum_EventType.cs
@@ -11,5 +11,13 @@ public enum Enum_EventType
     TestEvent1,
     TestEvent2,
     TestEvent3,
-    UpdateProgress
+    UpdateProgress,
+    拖车
+
 }
+ 
+//public enum Enum_ClickObj
+//{
+//    None,
+//    拖车,
+//}
diff --git a/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs
new file mode 100644
index 0000000..7e59c04
--- /dev/null
+++ b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs
@@ -0,0 +1,51 @@
+using HighlightPlus;
+using UnityEngine;
+using UnityEngine.Playables;
+
+public class RayClliderManager : MonoBehaviour
+{
+    public PlayableDirector TuoChe_PlayableDirector;
+
+    public Animator Gengtian_animator;
+    public HighlightEffect TuoChe_highlightEffect;
+    public bool TuoChe_enabled;
+    // Start is called before the first frame update
+    void Start()
+    {
+        Gengtian_animator.enabled = false;
+        if (Bootstrap.Instance != null)
+      
+        Bootstrap.Instance.eventCenter.AddEventListener<bool>(Enum_EventType.�ϳ�, TuoCheEnabled);
+    }
+
+    private void TuoCheEnabled(bool value)
+    {
+        TuoChe_enabled = value;
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        if (Input.GetMouseButtonDown(0) && TuoChe_enabled)
+        {
+            Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
+            RaycastHit hit;
+            bool raycast = Physics.Raycast(ray, out hit);
+            if (raycast)
+            {
+                if (hit.collider.gameObject.name.Equals("�ϳ�"))
+                {
+                    Gengtian_animator.enabled = true;
+                    TuoChe_highlightEffect.highlighted = false;
+                    TuoChe_PlayableDirector.Play();
+                }
+            }
+        }
+    }
+
+    private void OnDisable()
+    {
+        if (Bootstrap.Instance != null)
+            Bootstrap.Instance.eventCenter.RemoveEventListener<bool>(Enum_EventType.�ϳ�, TuoCheEnabled);
+    }
+}
diff --git a/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs.meta b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs.meta
new file mode 100644
index 0000000..157de50
--- /dev/null
+++ b/Assets/Scripts/Project/ProjectBase/RayClliderManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a8d19daab2d895d4fa02f69a9d14209a
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs b/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs
index 67d1db9..9515648 100644
--- a/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs
+++ b/Assets/Scripts/Project/ProjectBase/UIManager/UIManager.cs
@@ -53,6 +53,9 @@ public class UIManager
     private readonly Dictionary<string, BasePanel> panelDic = new Dictionary<string, BasePanel>();
 
 
+    private TipItem tipItemPrefab;
+    public TipItem tipItem;
+
 
     /// <summary>
     /// 构造函数
@@ -61,6 +64,9 @@ public class UIManager
     {
         canvas = ResourcesManager.Load<GameObject>("UI/Base/Canvas").GetComponent<RectTransform>();
         GameObject.DontDestroyOnLoad(canvas.gameObject);
+        tipItemPrefab = ResourcesManager.Load<TipItem>("UI/UI_Item/TipItem/TipItem");
+        tipItem = GameObject.Instantiate(tipItemPrefab, canvas);
+        tipItem.HideTips();
         layers = new Transform[]
         {
             canvas.transform.Find("Bot"),
@@ -68,6 +74,7 @@ public class UIManager
             canvas.transform.Find("Top"),
             canvas.transform.Find("System")
         };
+
     }
 
     /// <summary>
diff --git a/Assets/Scripts/Test/LoadPPTTest.cs b/Assets/Scripts/Test/LoadPPTTest.cs
index ecab4e8..3326ad9 100644
--- a/Assets/Scripts/Test/LoadPPTTest.cs
+++ b/Assets/Scripts/Test/LoadPPTTest.cs
@@ -7,11 +7,12 @@ using System.Collections.Generic;
 using System.Drawing.Imaging;
 using System.IO;
 using System.Linq;
+using TMPro;
 using Unity.VisualScripting;
 using UnityEngine;
 using UnityEngine.UI;
 
-public class LoadPPTTest
+public static class LoadPPTTest
 {
     /// <summary>
     /// 
@@ -156,6 +157,17 @@ public class LoadPPTTest
         LayoutRebuilder.ForceRebuildLayoutImmediate(content as RectTransform);
         scrollRect.verticalNormalizedPosition = 1; // 回到顶部
     }
+
+    /// <summary>
+    /// 根据文字数量改变 背景 大小
+    /// </summary>
+    /// <param name="contentText"></param>
+    public static void AdjustImageWidth(TextMeshProUGUI contentText, RectTransform _bg, float width, float height)
+    {
+        float preferredWidth = contentText.preferredWidth;
+        _bg.sizeDelta = new Vector2(preferredWidth + (contentText.text == "" ? 0 : width), _bg.sizeDelta.y);
+        contentText.GetComponent<RectTransform>().sizeDelta = new Vector2(preferredWidth + (contentText.text == "" ? 0 : width), height);
+    }
 }
 
 //public class LoadPPTTest : MonoBehaviour
diff --git a/Assets/Scripts/TipItem.cs b/Assets/Scripts/TipItem.cs
new file mode 100644
index 0000000..c34bc19
--- /dev/null
+++ b/Assets/Scripts/TipItem.cs
@@ -0,0 +1,26 @@
+using UnityEngine.UI;
+using TMPro;
+using UnityEngine;
+public class TipItem : MonoBehaviour
+{
+    public static TipItem Instance;
+    public TextMeshProUGUI Tip_Text;
+    public RectTransform bg;
+
+    private void Awake()
+    {
+        Instance = this;
+    }
+    public void ShwoTips(string Item, Vector3 pos)
+    {
+        gameObject.SetActive(true);
+        Tip_Text.text = Item;
+        GetComponent<RectTransform>().position = pos;
+        LoadPPTTest.AdjustImageWidth(Tip_Text, bg, 30, 52);
+    }
+
+    public void HideTips()
+    {
+        gameObject.SetActive(false);
+    }
+}
diff --git a/Assets/Scripts/TipItem.cs.meta b/Assets/Scripts/TipItem.cs.meta
new file mode 100644
index 0000000..1cac545
--- /dev/null
+++ b/Assets/Scripts/TipItem.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: db8907eaaea654748afa910b3766395c
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs b/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs
index 6a7ab54..1fffae9 100644
--- a/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs
+++ b/Assets/Scripts/UI/UIItem/UI_StepsPanelItem.cs
@@ -2,6 +2,7 @@ using System.Collections;
 using System.Collections.Generic;
 using TMPro;
 using UnityEngine;
+using UnityEngine.UI;
 
 public class UI_StepsPanelItem : BaseItem
 {
@@ -10,6 +11,11 @@ public class UI_StepsPanelItem : BaseItem
     /// </summary>
     public TextMeshProUGUI Step_Text;
 
+    /// <summary>
+    /// ���谴ť
+    /// </summary>
+    public Button Step_Btn;
+
     public void Init(string LabelDate)
     {
         Step_Text.text = LabelDate;
diff --git a/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs b/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs
index 2c39dfe..2f749a2 100644
--- a/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs
+++ b/Assets/Scripts/UI/UIPanel/UI_StepsPanel.cs
@@ -20,11 +20,11 @@ public class UI_StepsPanel : BasePanel
     public UI_StepsPanelItem StepsItem;
 
     public PptFilesData data = new PptFilesData();
+    
 
     public string jsonFileName = "StepsConfig"; // JSON���
     protected override void Awake()
     {
-        base.Awake();
         data = JsonManager.LoadData<PptFilesData>(jsonFileName);
         foreach (var pptFile in data.pptFiles)
         {
@@ -38,6 +38,8 @@ public class UI_StepsPanel : BasePanel
             var item = Instantiate(StepsItem, StepsContent);
             item.Init(pptFile.fileName);
             var buttonText = item.GetComponentInChildren<TextMeshProUGUI>();
+            Button button  = item.GetComponentInChildren<Button>();
+            button.name = pptFile.fileName;
             if (buttonText != null)
             {
                 buttonText.text = $"{pptFile.fileName}";
@@ -52,6 +54,7 @@ public class UI_StepsPanel : BasePanel
             // ���ð�ť�ı�
             
         }
+        base.Awake();
     }
 
     public override void ShowMe()
@@ -74,7 +77,47 @@ public class UI_StepsPanel : BasePanel
                 {
                     Debug.Log("UI_StepsPanel�Ѿ���ʾ��" + E_UI_Layer.System);
                     Bootstrap.Instance.uiManager.HidePanel<UI_TipsForPracticePanel>();
+                    Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.�ϳ�, false);
                 });
+                break;
+            case "����ǰ���Ӵ���":
+                Debug.Log("����ǰ���Ӵ���");
+                CameraManager.instance.Camera.transform.SetPositionAndRotation
+                    (CameraManager.instance.StepTrans[0].transform.position, CameraManager.instance.StepTrans[0].transform.rotation);
+                break;
+            case "�������缼������":
+                Debug.Log("�������缼������");
+
+                break;
+            case "��ϸ����Ҫ��":
+                Debug.Log("��ϸ����Ҫ��");
+                CameraManager.instance.Camera.transform.SetPositionAndRotation
+                    (CameraManager.instance.StepTrans[1].transform.position, CameraManager.instance.StepTrans[1].transform.rotation);
+                Bootstrap.Instance.eventCenter.EventTrigger(Enum_EventType.�ϳ�, true);
+                break;
+            case "������Ҷ���׼":
+                Debug.Log("����ǰ���Ӵ���");
+
+                break;
+            case "����ʱ���ͷ�ʽ����":
+                Debug.Log("����ʱ���ͷ�ʽ����");
+
+                break;
+            case "���Ժ����":
+                Debug.Log("���Ժ����");
+
+                break;
+            case "������":
+                Debug.Log("������");
+
+                break;
+            case "���溦����":
+                Debug.Log("���溦����");
+
+                break;
+            case "�����ջ��봢��":
+                Debug.Log("�����ջ��봢��");
+
                 break;
             default:
                 break;
diff --git a/Assets/TimeLine/拖车耕地timeline.playable b/Assets/TimeLine/拖车耕地timeline.playable
index e114b95..b7e7e3d 100644
--- a/Assets/TimeLine/拖车耕地timeline.playable
+++ b/Assets/TimeLine/拖车耕地timeline.playable
@@ -89,7 +89,7 @@ MonoBehaviour:
   m_Children: []
   m_Clips:
   - m_Version: 1
-    m_Start: 1.9833333333333334
+    m_Start: 0
     m_ClipIn: 0
     m_Asset: {fileID: -6479589498798118300}
     m_Duration: 44.766666666666666
@@ -155,7 +155,7 @@ MonoBehaviour:
     m_PostExtrapolationMode: 1
     m_PreExtrapolationMode: 1
     m_PostExtrapolationTime: Infinity
-    m_PreExtrapolationTime: 1.9833333333333334
+    m_PreExtrapolationTime: 0
     m_DisplayName: "\u7FFB\u8015\u6742\u8349"
   m_Markers:
     m_Objects: []
@@ -199,7 +199,7 @@ MonoBehaviour:
   m_Children: []
   m_Clips:
   - m_Version: 1
-    m_Start: 1.9833333333333334
+    m_Start: 0
     m_ClipIn: 0
     m_Asset: {fileID: 6104464813659397867}
     m_Duration: 47
@@ -265,7 +265,7 @@ MonoBehaviour:
     m_PostExtrapolationMode: 1
     m_PreExtrapolationMode: 1
     m_PostExtrapolationTime: Infinity
-    m_PreExtrapolationTime: 1.9833333333333334
+    m_PreExtrapolationTime: 0
     m_DisplayName: "\u62D6\u8F66\u52A8\u753B"
   m_Markers:
     m_Objects: []
@@ -309,7 +309,7 @@ MonoBehaviour:
   m_Children: []
   m_Clips:
   - m_Version: 1
-    m_Start: 1.9833333333333334
+    m_Start: 0
     m_ClipIn: 0
     m_Asset: {fileID: -8064519266781770682}
     m_Duration: 47.2
@@ -375,7 +375,7 @@ MonoBehaviour:
     m_PostExtrapolationMode: 1
     m_PreExtrapolationMode: 1
     m_PostExtrapolationTime: Infinity
-    m_PreExtrapolationTime: 1.9833333333333334
+    m_PreExtrapolationTime: 0
     m_DisplayName: "\u6DF1\u7FFB\u8015\u7530"
   m_Markers:
     m_Objects: []
@@ -397,6 +397,29 @@ MonoBehaviour:
   m_OpenClipOffsetRotation: {x: 0, y: 0, z: 0, w: 1}
   m_Rotation: {x: 0, y: 0, z: 0, w: 1}
   m_ApplyOffsets: 0
+--- !u!114 &4552909890235621888
+MonoBehaviour:
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 2a16748d9461eae46a725db9776d5390, type: 3}
+  m_Name: Markers
+  m_EditorClassIdentifier: 
+  m_Version: 3
+  m_AnimClip: {fileID: 0}
+  m_Locked: 0
+  m_Muted: 0
+  m_CustomPlayableFullTypename: 
+  m_Curves: {fileID: 0}
+  m_Parent: {fileID: 11400000}
+  m_Children: []
+  m_Clips: []
+  m_Markers:
+    m_Objects: []
 --- !u!114 &6104464813659397867
 MonoBehaviour:
   m_ObjectHideFlags: 1