using System.Collections; using System.Collections.Generic; using UnityEngine; public class UI_FineSoilPreparationPanel : BasePanel { public override void ShowMe(int time = 0) { base.ShowMe(); } public override void HideMe(int time = 0) { base.HideMe(); } protected override void OnClick(string btnName) { switch (btnName) { case "³ý²Ý": RayClliderManager.instance.ChuCao_PlayableDirector.gameObject.SetActive(true); RayClliderManager.instance.Shengfangengtian_PlayableDirector.gameObject.SetActive(false); RayClliderManager.instance.Padi_PlayableDirector.gameObject.SetActive(false); RayClliderManager.instance.farmTools[0].SetActive(false); RayClliderManager.instance.farmTools[1].SetActive(true); RayClliderManager.instance.farmTools[2].SetActive(false); RayClliderManager.instance.ChuCao_PlayableDirector.time = 0; RayClliderManager.instance.ChuCao_PlayableDirector.Play(); break; case "Éî·­¸ûÌï": RayClliderManager.instance.ChuCao_PlayableDirector.gameObject.SetActive(false); RayClliderManager.instance.Shengfangengtian_PlayableDirector.gameObject.SetActive(true); RayClliderManager.instance.Padi_PlayableDirector.gameObject.SetActive(false); RayClliderManager.instance.farmTools[0].SetActive(true); RayClliderManager.instance.farmTools[1].SetActive(false); RayClliderManager.instance.farmTools[2].SetActive(false); RayClliderManager.instance.Shengfangengtian_PlayableDirector.time = 0; RayClliderManager.instance.Shengfangengtian_PlayableDirector.Play(); break; case "°ÒµØ": RayClliderManager.instance.ChuCao_PlayableDirector.gameObject.SetActive(false); RayClliderManager.instance.Shengfangengtian_PlayableDirector.gameObject.SetActive(false); RayClliderManager.instance.Padi_PlayableDirector.gameObject.SetActive(true); RayClliderManager.instance.farmTools[0].SetActive(false); RayClliderManager.instance.farmTools[1].SetActive(false); RayClliderManager.instance.farmTools[2].SetActive(true); RayClliderManager.instance.Padi_PlayableDirector.time = 0; RayClliderManager.instance.Padi_PlayableDirector.Play(); break; } } }