using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; /// /// 提示ui /// public class UI_TipPanel : BasePanel { /// /// 提示文本 /// public TextMeshProUGUI TipText; /// /// 上一步 /// public Button Up; /// /// 下一步 /// public Button Down; public static List Tips = new List(); private int index = 0; // Start is called before the first frame update protected override void Awake() { base.Awake(); Up= GetControl