using UnityEngine.UI; using TMPro; using UnityEngine; using UnityEditor; using UnityEditor.EditorTools; public class TipItem : MonoBehaviour { public static TipItem Instance; public TextMeshProUGUI Tip_Text; public RectTransform bg; private void Awake() { Instance = this; } public void ShwoTips(string Item, Vector3 pos) { gameObject.SetActive(true); Tip_Text.text = Item; GetComponent().position = pos; ToolManager.justImageWidth(Tip_Text, bg, 30, 52); } public void HideTips() { gameObject.SetActive(false); } }