using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
///
/// 提示ui
///
public class UI_TipPanel : BasePanel
{
///
/// 提示文本
///
public TextMeshProUGUI TipText;
///
/// 上一步
///
public Button Up;
///
/// 下一步
///
public Button Down;
public static List Tips = new List();
private int index = 0;
// Start is called before the first frame update
protected override void Awake()
{
base.Awake();
Up= GetControl