using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class UI_MainTitlePanel : BasePanel
{
///
/// 标题
///
public TextMeshPro title_text;
///
/// 用户名字文本
///
public TextMeshPro UserName_text;
///
/// 模式文本
///
public TextMeshPro Mode_text;
protected override void Awake()
{
base.Awake();
}
public override void ShowMe()
{
base.ShowMe();
}
public override void HideMe()
{
base.HideMe();
}
}