using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// /// Item 基类 方便使用组件 /// public class BaseItem : MonoBehaviour { /// /// 存储面板上所有控件 /// private readonly Dictionary> controlDic = new Dictionary>(); /// /// 初始化 查找控件 /// protected virtual void Awake() { FindChildrenControl