using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
///
/// Item 基类 方便使用组件
///
public class BaseItem : MonoBehaviour
{
///
/// 存储面板上所有控件
///
private readonly Dictionary> controlDic = new Dictionary>();
///
/// 初始化 查找控件
///
protected virtual void Awake()
{
FindChildrenControl