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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class UI_StepsPanelItem : BaseItem
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{
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/// <summary>
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/// 步骤文字
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/// </summary>
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public TextMeshProUGUI Step_Text;
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public void Init(string LabelDate)
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{
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Step_Text.text = LabelDate;
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}
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}
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