CultivationOfBrewing/Assets/Scripts/UI/UIPanel/UI_BGPanel.cs

20 lines
348 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class UI_BGPanel : BasePanel
{
protected override void Awake()
{
base.Awake();
}
public override void ShowMe(int time = 0)
{
base.ShowMe();
}
public override void HideMe(int time = 0)
{
base.HideMe();
}
}