CultivationOfBrewing/Assets/Scripts/UI/UIPanel/UI_ExamPanel.cs

37 lines
880 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UI_ExamPanel : BasePanel
{
protected override void Awake()
{
base.Awake();
}
public override void ShowMe()
{
base.ShowMe();
}
public override void HideMe()
{
base.HideMe();
}
protected override void OnClick(string btnName)
{
Debug.Log(btnName);
switch (btnName)
{
case "retrun_Btn":
Bootstrap.Instance.uiManager.ShowPanel<UI_SelectModePanel>(this, E_UI_Layer.System, (panel) =>
{
Debug.Log("UI_ExamPanelÏÔʾ");
Bootstrap.Instance.uiManager.HidePanel<UI_ExamPanel>();
Bootstrap.Instance.uiManager.HidePanel<UI_MainTitlePanel>();
});
break;
}
}
}