CultivationOfBrewing/Assets/Scripts/Project/Manager/GameManager.cs

18 lines
370 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.VirtualTexturing;
public class GameManager : SingletonAutoMono<GameManager>
{
public static UIManager UIMgr { get; private set; }
/// <summary>
/// ³õʼ»¯
/// </summary>
public void Init(int _systemId, string _startSceneName)
{
}
}